Development Pipeline: Statistics Series (Patreon)
Content
Stats are what drives a game and are one of the most difficult things for a Creative Designer to get right because stats = balance. Each creature in DoD Genesis will have stats, a lot of them actually. The image you see is a list of all the stats that are randomly generated at the birth of your dragon (low res is intentional to keep it a secret), but it's a lot of stats.
One of the cool features we're adding in Genesis is the breeding system. Breeding allows players to improve their stats through nesting other dragons. A male and female dragon both contribute one of each stat and the egg selects either the father or mothers stat to populate the egg. Dragon genetics are graded F through A+ with A+ and A grades only being achievable with the help of a nurse dragon's special incubation ability (nurse dragons can improve any 1 stat by 2%). Each grade adds a 1% bonus modifier to the stats.
So a health grade of F would mean your health pool is the lowest it can be for your species with a 0% modifier. D- would grant you a 1% modifier, and the highest spawnable grade of A- granting you a 10% modifier. With the help of a nurse dragon, players can achieve a maximum 12% A+ modifier per gene making the Nurse Dragon a very sought after incubator and caretaker of baby dragon eggs.