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In this video we take a look at how the interact function works. Your character draws a ray trace in front of itself, pitch is controlled by your camera. If the trace detects an interactable object or character, a hint will pop up telling you which key to press (depends on your keybinds) to interact with the object or NPC. This will play an important role in eating, drinking, and NPC Dialogue.

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Day of Dragons: Development Pipeline - Interaction Interface WIP

For more development videos, visit our Patreon at https://patreon.com/beawesomegames

Comments

SunDragoness

I do wonder if this could eventually work with other players to create those emotes between 2 players :)

SunDragoness

Looks cool tho to see how it all works :) Keep it up