Development: Updated Skin System (Patreon)
Published:
2022-05-05 21:32:07
Edited:
2025-01-25 18:15:50
Imported:
2026-06
Content
Flicker is reworking how we create skins as we prep our move to Unreal Engine 5.0. She is working to give us more control of what colors we can use for each dragon without making the models look muddy. Here is a test of the new system used to create one of the original skin concepts for the Flame Stalker. I don't know about you, but this one may be my favorite so far.