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What started as an attempt by Capcom to cash in on this new "online gaming" fad has escalated into the developer's biggest cash cow: Monster Hunter. Though the series saw more than its share of growing pains over the passing decades; despite the many attempts to make Monster Hunter a hit in the West, it's only become an incredibly popular crossover success in recent memory. So how did this idiosyncratic, grindy experience grow from niche audience to household name? On this episode of Retronauts, join Bob Mackey, Kat Bailey, and Brian Clark as the crew feasts on extraordinarily huge pieces of meat in preparation for the harrowing discussion ahead.

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TheLupineOne

Chakalaka? Indigenous peoples in masks named Chakalaka? Geez louise, Capcom! Between MH Tri and Resident Evil 5, 2009 sure was Capcom's year of cultural appropriation, wasn't it. On a lighter note, this podcast helped me appreciate the concept of the upgraded rerelease and the pivot away from it. As Pokémon was brought up that was a point of reference in my train of thought; Gen I - Gen VII had updated rereleases, from Yellow through to Ultra Sun / Ultra Moon. The Switch titles moved to large-scale post-launch DLCs. And as too this happened with Monster Hunter from World onwards. And Street Fighter is following this model now too!

Bwo

First played Monster Hunter with Tri on Wii and didn't really get it. Wasn't until 3U on Wii U and 3DS that I used to play both at home and on the go where I finally "got it" and fell in love with the series since. Wasn't that big into Worlds since it felt a bit too "westernize" but luckily Rise was weird in all the Monster Hunter things I love excited I missed my little piggy I use to dress up and hug before a fight for extra luck.

Andrew O.

I've attempted the series multiple times. Tri, World, Rise... I always bounce off in the end because I just don't enjoy the "chase". I'm fighting a monster, then it runs off, I chase it down, flight it a bit, then it runs off again, etc. I don't get it. It's just a boss fight with extra steps to waste my time and try my patience.

Thomas Anderle

I realised early in World that i dont like Running after the Monster. So i am a bow User. I can See more of the Action than just a toe

Keith R

No one mentioned the one thing that initially drew me to the original monster hunter on ps2. Armour sets. Individual pieces of armour at that. That were all different and you could mix and match.

PurpleComet

Ryozo Tsujimoto might be the rare case of nepotism working out for everyone. After Monster Hunter became a massive success he was put in charge of the fighting game division and Street Fighter's the best it's been in decades. The fighting collections they've put out since he took the helm have been excellent too.