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 Sorry for the slight delay, playing around with combat mechanics took me on a detour which I wasn't expecting. Anyway, here is a link to the latest update:

https://mega.nz/#!ARJR2JDT!GNPhWZnJ_lQ95oYiyPdzpSxcvEH1lrln7gMUfSZWVPI 

And here is the changelog:

New temple is done (it has quite a lot of secrets and puzzles, hopefully you'll enjoy making your way through it!);

The new TF spell is done (it was mostly done a while ago, but I added some uses for it now, as well as ironed out a few issues with it);

I reworked the mouse TF and the new TF to use a slightly different method (you should be unable to cast spells when transformed, among other things). Do let me know if there are any problems with the new changes;

I have been toying around with new combat mechanics, you can unlock a summoning in the new temple (it's one of the secrets  ^_^), and I have added a new combat spell, introduced elemental interactions, etc. This might warrant a combat tutorial at some point, but I'd rather wait until the combat mechanics are definitive;

I have added a new NPC, which took the place of the mermaid in the first temple (the mermaid relocated in the new temple, instead). She has some interesting dialogues and a couple of sex scenes;

Did some preliminary work on the quest log entry for the next quest in the main storyline.

I also fixed the following bugs:

Fixed light change when exiting the tattoo parlor basement;

Fixed exit of the unfinished (now finished) temple map;

Fixed guard of the bazaar getting in the way after a hypno-pendant event got you there;

Fixed a problem with the farmhand disappearing on the cowgirl path, allowing you to go where you shouldn't (please, do let me know if this is fixed, I think I tried to take care of it multiple times already, and it always pops back up);

Changed the way the message you get when fainting in the first dungeon works, It could be wonky when it happened as a cowgirl.

There might be something else I am forgetting, but as always, it can be hard to track all the small changes.

I hope you'll enjoy the new content (including the new art!), and please, let me know if there are any bugs. I should prepare the poll soon, but I got swamped into dealing with this one, so forgive me, I'll try to hurry up with it. Have fun! ^_^

Comments

Timithios

Darn, was hoping for more hypno stuff. :D

Exacel

Hi, I encountered a few bugs: 1. studying in the mage library turns the screen black for me without turning back. I can move up and down once to study again and get kicked out though, the screen returns then. 2. studying (again) in the 2nd part of the day does not give the intelligence benefit it should give 3. the game crashes when I find the 2nd temple for the first time. The pop-up error message is: Script 'Game_Interpreter' line 1411: NoMethodError occurred. undefined method 'activate_objective' for #<game_interpreter:0xa0af438></game_interpreter:0xa0af438> 4. There is no exit dialog option with the dryad in the first temple if you ask her followup questions. *edit:* Now I can't seem to reproduce the studying bugs even though the kept happening to me. Weird. I'll see if I can reproduce them again and test if there are certain conditions to it. Despite that, I enjoy the game tremendously.

mdqp

Do let me know if you can reproduce the first two bugs. As for the other two, I'll try to push a bugfix today, since they are gamebreaking. Happy to know you are still enjoying the game despite the issues! :)

mdqp

Do let me know if you can reproduce the first two bugs. As for the other two, I'll try to push a bugfix today, since they are gamebreaking.

mdqp

Ah-ah, I need to write some of the plot too, or I'll never finish the game! XD