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Hey guys! Coming at you today with a new build of Shield Cat for patrons. Highlights of this build include me switching to the dedicated buttons for Lance's spin and Lance's thrown abilities, as well as changing how the Dagger works and allowing the spin and other abilities to work more in conjunction with each other. Please try it out and let me know what you think!

I also have started work on the Lignum Hub Stage 1! You can go in and check it out and see what you think so far.

Also: If you played the last build and were not able to get past the message about updating the configuration files, this has been fixed and you'll be able to get past it now.

As always, the patch notes can be found below:

BETA ACCESS

  • If you haven't already, go to the Shield Cat's entry in Steam, open the properties, and enable the Beta Testing for [post_demo] or you can't see the newest stuff. Let me know if you need any help!
  • If you don't have a key already, please message me! All legacy patrons can now get a key for as long as they continue to be a patron.


 ===== NEW =====

  • Minimap will now draw arrows on parts of the map that lead to other stages.
  • Additional markers have been added to denote locked doors and points of interest (like treasure chests.)
  • You may now swap between thrown abilities that you own using the shoulder buttons (LB and RB on XInput) (CV, NM, GH, and */ on keyboard.)
  • The Tubular Twister and Magic Card Toss can be used in conjunction, but also will eat the magic meter quick.
  • You can now go to Lignum Woods Stage 1. However, it is WIP.


 ===== IMPROVED =====

  • Map markers are much more readable now.
  • Additional visual and audio cues have been added to the dagger.
  • You can now throw magic cards while spinning.
  • The map now has a grid background to make it easier to read.
  • The shield will now go further when thrown if you are spinning, running, or both.


 ===== CHANGED =====

  • The UI showing Lance's health and magic, as well as active abilities, have been revamped.
  • The magic system with regard to all active abilities has been revamped entirely.
  • Lance's shield now costs magic again, to fit in with how the new magic meter works.
  • MoveTech abilities (ie Lance's Spin) are now forced to Action 1, and Thrown abilities (ie Shield) are now forced to Action 2.
  • The Dagger ability has been changed: Now you can walk around freely while charging it up, but you still have to charge it up to make it deal damage.
  • The font for debug overlays has been changed.
  • The blue border on the minimap showing where the screen is in relation to the map has been removed.
  • Throwing the shield no longer cancels Lance's spin.
  • The border has been removed from the spinning gear.
  • The gear's 3D model now updates at 60fps.
  • The option to switch between 4:3 and 16:9 aspect ratios has been removed.


 ===== BUG FIXES =====

  • Fixed some missing collision in the Lignum Hub.
  • Fixed map drawing incorrectly.
  • Lance will no longer get stuck in a throw prep state if you swap abilities while holding the button to throw the dagger.
  • Fixed a bug where the message prompt that asks if you would like to upgrade the game's input configuration couldn't be clicked by switching to an in-game prompt rather than a popup.


 ===== KNOWN BUGS =====

  • The exact scale you've collected can change between builds if the stage was updated and more scales were added.

Thank you!

Thank you to the following patrons and everyone who makes this possible! Don't see your name here? Message me!

Shadow8t4, BeepSterr, BenTheDragon, Bizarre Machinist , David Wolfpaw, Caliburn Absolute, Chris Badger, Clover Arizona, DimSumthing, Cloud Hop, Fao, FaultBat, Flake, FoxyDude, Nutalie Frost, Gri, Goronhead, Holly 'Frinkel' Lotor, JD Laclede , Jyrki, LanceCharge, Katie Durmeter, Kaylex Deer , Hulex Fox, Kirbizard, Kaypar, Trash, LF, LexiTheTT, Lorxus, Luna, Luna Moona the Little Kahuna , Durk Vash, phantomsqueaks, Markus Joseph Kitsinger , Marlyn, Maxine Red, Mello the Ferret, Midori, Nenekiri Bookwyrm, Axel Husky , NovaSquirrel, Ripp_, Cam D'Arcy, SUSHiCLAWS, Saxxon Fox, Scylla-Leeezard , Ansel Geisel, Spyduck, Susan Tolias, Tabby Cromarty, Accalia, Touku, Vivee, William 'Kenku' Swiftfoot, Kazy, meerm, megaRammy, raine

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