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The necromancer v0.9 is ready! Pretty quick after 0.8, but that's because I saw slow to post that one to patreon and was already mostly done with this revision. This one's not huge; mostly some bug-fixing and quality-of-life fixes, and a few revisions to overall damage to bring it down at high levels. Check it out!

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Added feature to a few minions to clarify weapon attacks

Enabled spell-slot healing for all minions

Buffed the graveguard's spell-slot healing

Folded Black Blade rite into Death Knight's base kit

Reworked Blasphemous Blade into constant damage (basically improved divine smite)

Revived prior Blasphemous Blade as refreshed Spiritual Smite rite

Replaced Deathly Strike with Unhallowed Energies

Added the Bone Golem minion!

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