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Hey-o, wild ones! It’s already December, huh? Wow. Well, here’s the first progress posting of the final month of the year for you! Even though we’re in a bit of a transition period between years and versions, I still figured I’d check in and hit y’all with a little wildness for the week.

The Brave Release just dropped, and this one is a little bigger than the Daring for once, as I took some of this time left spare to us to make a lot of NTR improvements and chock it full of a big batch of new gameplays too. My work week this week is pretty much the change log on that post, but it’s a lot of small helpful things rather than the usual interesting things to talk about so I won’t rattle it all off right here. If you’ve already played the Daring version (the bug fixed one) then maybe you’d prefer to wait until the next release to find all the new gameplay content, I don’t mind. If that’s the case though, you might not want to look below!

[From This Point On, Beware of Potential SPOILERS]

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The updated v0.26.1 lands a whopping 21 new gameplays among other fixes and features, which was a lot of my week getting them all rendered and affixed in the game. Time well spent, I found. Those new gameplays fit a lot of holes still in the game I’ve been looking to add content too, which has already put us on firmer footing going into the next year’s roadmap and that gameplay state of play post I promised is coming soon. Though they are ready to find now for the Braves, I know a lot of Daring will wait until v0.27 to enjoy them and the Bold will get them in 2 weeks, I thought I’d share a couple just for the wildness of it, since I usually give a teaser of what I’ve been working on here. Here you go! I showed Kriem off last week, so here’s Frankie and Kelsey!

The poor woman, even when Sal isn’t getting in her way or her own urges tripping her up, Mother Nature will be there to make things hard for her. But hey, at least I got to use that practice I did with the Rain and Nat a few months ago, so that’s something right?

Sometimes Kelsey is her own worst enemy. For such a happy-go-lucky girl she’s sure got a sharp temper. She’s still earn you some extra bucks and stress relief for getting this drop but try to keep a lid on her stress or she’ll cause trouble for somebody!

Misc News

A big part of this week’s effort were actually out of both the art engine and the game engine, as there was a lot of conversing with Unshi this week, in good spirits too. As we move into 2026 we decide it was a good idea to figure out between us what the year ahead looks like. Unshi’s been doing well and getting back into the practice of sexy arts again, but we decided it’s still not the right time to have him back on NTR just yet. As much as I’d like to have more time for writing again, things have been going so well for NTR in the last 6 months I’d like to keep that going another year and see what a full 2026 can see us achieve. That’s not to say Unshi won’t be here to help beWilder though. It’s too early to discuss our full plans ahead at this time but I’m happy to report that we’ve got a bright 2026 ahead for all the wild ones, ourselves included.

The Week Ahead

Now that v0.26.1 is launched, that puts a cap to the in-game content for 2025. I’m glad we got this far, so glad! Next week, while the last 2 weeks of the Content Poll (be sure to vote!!!) runs out and we finalize things for v0.27, I’ll be putting the ideas I have for Christmas, New Years, v0.27 handover and our beWilder Birthday (in that order) concepts into actual art and drafting up the messages for the seasons too. I’ll also be getting to work putting the thoughts on next year’s Roadmap to paper too. It’s all important admin work that’s best done this side of the holidays than the other so we can launch right into the next version before 2026 turns a week old.

So that was the week that was #23! A week of great progress across the board and even some new content drops to enjoy too! Still a little time yet in 2025 to make good use of, so I’ll report back again soon. Until then…

Be having better luck at your own work that Team Noe and beWilder!

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