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Good morning, beWildernauts! Hope you’re having a wild weekend right now. I’m going to keep this progress posting as a short and sweet one, just a quick check in between some rather important posts. We just launched our NTR Roadmap for 2026 last night, a post I’d like as many people to digest as possible, the same being true of the one to come on Monday too. Still, for many fans I know they assume the long-term direction to be properly managed as a given and their chief concern is “when can I play the next version?”, so for them I decided it worth not skipping this weekly post. So here’s the scoop on the next batch on content.

Goal: Finish off the remaining Scene 1, 24 CGs in total (was 22 but additional images were added as I went), plus as much more beyond as I could manage.

Accomplished: 41 new CGs posed and rendered, completing Scene 1, forging well into Scene 2, as well as finishing post-production on Scene 1, and integrating the gameplays into the engine including testing.

It was a gangbusters week indeed. I was hoping to get my first 30+ CG week of the year and I managed to go 1 better and get my first 40+ CG week ever. This was largely due to hitting a real groove in Scene 1, which I think has turned out to be one of my best scenes yet. All-in-all, it was a big jump forward, so too says the bars…

Halfway there! Woo-hoo! Just got to keep it going now. It’s starting to look like I’ll need 2 full weeks, perhaps a day or so more (there is a public holiday coming up, after all) to finish out the art at this pace, and about a week from there to finish all the engine side of things, building and releasing. Somewhere in and around the 3rd week of February is looking like our release window for now. I’ll tighten that up the more we roll on.

We’re well past the 33% mark for the Public Teaser, but given the Roadmaps are due up and take priority, I’m going to sit on them until late into next week, hopefully before the next progress post. With it will come the next Content Poll for v0.28, so be on the look out for that. I want it running before January closes so that this month’s fans will get their chance to vote.

[From This Point On, Beware of Potential SPOILERS]

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The Public Teaser’s coming soon, but you fans have waited long enough to know by now: Beck won the right to star in this version, if only by 1 single vote, with third place being just 2 behind that. It should make for an interesting second poll showdown indeed! So here’s a little tease of what’s coming at us oh so soon…

That’s a whole lot of Benjamins for an afternoon car washing, don’t you think? Can you guess what Beck is actually wrangling for…? Yes, it’s probably what you’re thinking, but there’s more to his schemes than just that! Stay tuned to find out!

Misc News

No misc new this week, it was busy enough as is!

The Week Ahead

Monday will bring a big post with some news worth checking in for, as well as a few changes to the page here also worth noting. After that, it’s keeping the foot on the gas pedal. There’s 27 CGs left finish Scene 2, so that’s the goal, plus getting Scene 1’s now finished art into the engine along with the texts so they are ready for testing. It should be possible to hit close to or even just about break the 70% finished mark, so let’s aim for that. We’ll also see the Public Teaser and the next Content Poll go live too.

So that was the week that was #27! Best week ever, and I mean that literally. But for how long? Let’s keep things going, and also, go check out the Roadmap if you haven’t already!

Be wary of that fist full of dollars and beWilder!

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beWilder

There'll be going alright. Going, and... cumming too. Muhaha!