Spook’s Progress Posting #47 – Carry On. (Patreon)
Content
Hey there wild fans and friends. It’s good to be back. Let me tell you, this last week has for sure been the longest week of my life, definitely the longest feeling since I started this series of posts, but it’s good put another 1 behind us. For those that missed last week’s post, I lost my father and a giant figure in my life just a little over a week from writing this, and most of the last week has been dealing with that. However, there is still some progress for all things Noemi to report on despite that, so let’s give it a go and get back in the saddle a little, shall we?
Goal: Finish the Post-Pro of the remaining gameplays (14 CGs), and get them in game and tested.
Accomplished: I got that much done, 2 new CGs made for Scene 1, plus the first 10 CGs of Scene 1 Post-pro’d too.
It’s small progress for some but given the state of things that’s a good week, and what’s more we’ve got steps up for every bar on the image, so that’s pretty nice too. Take a look see.
I was hoping for a little more, but I’m happy with what we’ve got so far. Come next week I hope to be able to show off some bigger bites, especially on that top blue bar.
The rest of the week was spent dealing with family matters. We had a wake, we had a ceremony, and a cremation. I spoke and got a lot of tears off my chest. I had a day to myself to grieve a little and decompress and I had 2 good work days on NTR in there too. Though things like this don’t blow over in a week, I feel a lot better for all we did this week and am ready to get back to things as best I can in the coming weeks. If I need to take a couple more days after v0.30 is done, so be it, but for now nothing’s going to make me smile more than Noe’s sexy misadventures backed up by Kelsey’s brand of mischief, so let’s get to it again and keep on aiming for an Early August release.
Before moving on though, I’d like to thank all you beWildernauts for your understanding, and even more thank those of you who’ve reached out with kind words since the news last week. It means a lot to me, so cheers and all the best to you, my fans and my friends!
[From This Point On, Beware of Potential SPOILERS]
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Alrighty, tighty! Now what to show off… Hrmm. Well, since this was a week of a lot more back end work than art production, I don’t have much in the way of new stuff to ease you with that won’t be much like we’ve seen already. I do though have a little bit of nice news that might be worth a peek, so let’s try that.
In recent efforts, I’ve gotten more practice in with Photoshop and I think I’ve picked up a new technique that’ll help make NTR out some. As I’ve pointed out on Discord before, sometimes the girls hair can catch the light in ways that leave their mane’s looking thin and whispy. Noe and Asana most of all. Well, I’ve managed to make use of a tool to make that less of an issue in post-production, and so far so good. Take a look and let me know what you think:
Noe’s new promo gameplay from the last version, showing the how her hair/bangs around her face and back of her neck can look thin from certain angles and lights.
And a new shot of Noe from Scene 1, with fuller hair on all sides.
Not an Earth-shattering game changer, but something that’ll make for better art I’m sure, and I’m glad. Happy to be improving on the art side still, woo! So let’s see what more can be made of things from here.
The Week Ahead
Back to the front! Well, mostly. Monday I’ve got some remaining family matters to deal with regarding sharing out the ashes, so I’ll be back at things come Tuesday. Usually I try to get at least 5-6 CGs made per art day, though for the most part I end up with 7-9, sometimes even 10-12. Hard to say I’ll be able to come right back at that pace, but I’ll at least still be aiming for that 5-6 mark, meaning the goal for next week will be to get 15-20 CGs made. If there’s more, great, and that’ll even take us close to the Public Teaser which is a solid milestone. So that’s the plan for next week, plus some of the usual Post-Pro on Friday to keep up on things.
So that was the week that was #47! All I can say is that it was for certain a week. A lot going on but still, some movement with Noe to be happy with. Keep on carrying on, we’ll get there soon enough. Until then…
Be back in the saddle, and beWilder!