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Camera version: v1.0.12Released on: 02-feb-2023Compatible with: AC Origins v1.6.0+, UPlay / UPlay+ / SteamDocumentation: https://opm.fransbouma.com/Cameras/acorigins.htm 

NOTE: This version is for the 1.60 update of the game which was released in early June 2022. It might be you have the game on Steam and you haven't seen this update yet. If you have a game version lower than 1.60 (it's in the main menu, bottom right), then use the original tools, v1.0.10, which are also attached at the bottom of this post. The original tools don't have higher lods etc.So if you have v1.60+ of the game, use tools v1.0.12 or higherIf you have v1.51 of the game, use tools v1.0.10.

Features:

Full, unlimited camera control (gameplay, cutscenes, photomode)

Controller or mouse/keyboard control over the camera

Field of view (FoV) control

Tilt

Game pause / framestep / Gamespeed control

Camera paths

HUD toggle

Time of Day control

Vignette removal when the camera is enabled

Hotsampling (resize the game window to any resolution)

Cutscene DOF removal

Configurable input interpolation for smooth camera movement/rotation/fov zoom in/out

Pillarbox/letterbox removal in custom aspect ratios

Make player invulnerable

Higher Level of Detail selection

Higher resolution for shadow  maps

Photomode range removal

Photomode allowed everywhere

Changelog:v1.0.12: Added an alternative for the Pause function AOB so it gets found on some systems which make denuvo decode it differently so it's not found by the tools.v1.0.11: port to newest IGCS system. Added:Camera paths, Higher LODs/shadows, smooth camera control, invulnerability, game speed, photomode range limit removal, vignette removal

Files

Comments

Lauren

Is there something I'm doing wrong when it comes to pausing the game for this tool? I'm pressing the associated button for pause/unpause but the game just will not pause. Changing the speed of the game doesn't work either. Can you help?

Otis_Inf

You likely got an error in the log tab of the client that the pause function isn't found, right? The problem is that I can't reproduce it with my ubisoft connect version, everything works fine. But I have a report of another user with the same problem, I hope they can help me get to the bottom of it.

Lauren

I just checked and it says a few things around the pause system. But yes, in a nut shell, it is saying that the pattern can't be found and therefore the feature isn't available.

Otis_Inf

Sorry it took a while, the other user couldn't test sooner. It should be fixed now, I added an alternative pattern which should find the pause function on systems where it's currently not found. Please see v1.0.12

Lauren

No worries, it now pauses for me :) one thing I do want to ask, is there anyway to disable the brightness that the camera tool applies when you activate it? I've created a ReShade preset that I like but, every time I activate the camera tool, it seems to completely change the way the preset looks and I dont know how to make it stop. I cant see any settings for it in the injector. I've also checked ReShade and the insert button is not toggled to any effects etc

Otis_Inf

that's the vignette that's been disabled when you enable the camera. A vignette is easy to re-add (e.g. in post editing or through a vignette effect in reshade), but hard to remove if it's there, so I disable it. If you add a vignette effect to your preset (at the bottom in reshade, so it's applied last) you'll get that effect back

Lauren

Perfect, thank you. I'll give that a go. I bet you can't tell that I'm a complete noob with a gaming PC 🤣

Otis_Inf

We've all started somewhere, right? :)

Mr.Social

The high LOD setting is realy nice, but I had an issue with it. When I activate it, all mini Icons and navigation signs disappeared. Does anybody had the same issue and a way how to solve it?

Otis_Inf

High LOD is a hack that could lead to glitches (also things in the distance might flickr the game might even crash), however I haven't seen icons disappear because of it. Is it when you open the map?

Miss Maya

I have few issues with this particular game and camtool which I dont get with any other cameras so hoping you can help me :) First. when I run the game and cam tool I dont get the usual bigger camera tool UI I get with all other cam versions. I only get smaller window with two rows to select process and inject. camera functions like inject move rotate etc still work in game but since I don't have usual white camera window active in the background that I can alt-tab too so I can't go into key binding setting/configuration etc. I figured out I can get UI in game with CTRL+Insert and I can do some movement adjustments there but not seeing how I can change some hotkeys there to ones I like more? My second issue is with your IGCS Depth of Field. I installed reshade and latest version of IGCS, the same way Ido in many other games with no issues. But here when I go to add-ons tab and try to started DoF session it just doesn't exist as an option. its like empty dropped down menu, there is no Start session button. is IGCS compatible with this game? I know it's hard to explain this all with words I can DM you few screenshots on twitter or bsky if you need. using v1.0.10. running everything as admin

Otis_Inf

There are two versions: 1.0.10 which is the old camera with the older GUI, and a simple injector and 1.0.12, which is the newer camera with the newer client. It doesn't have igcs dof support

Miss Maya

oh thank you. shame about igcs :( just heads up in your documentation link at the top of the page it says "Supports IGCS Connector: Yes" so it might confuse others like me :) thanx for the info. so there isn't any way to change hotkeys in older GUI version? even manually somehow?

Otis_Inf

yeah I probably should document it better, if you see Igcsconnect 2.0+ then igcsdof is present. No the old gui version has no way to specify different keybindings... it was quite rough :)

Miss Maya

ok no problem I'll make it work and I can use cinematic dof shader if I need to :) thanx

Alexander Hawkins

very excited for this, but when i tried it and cut on the lod and hi res shadow, it didnt make a difference

BewitcheD AI

Really happy for this updated camera tools, I love to take shots from this game, it's one of my fovorites

Xenagoras Varinius

Big issue with the higher LODs. When enabled, some buildings in the far distance disappear, like the Gizeh Pyramids. Encountered the same problem also in AC Odyssey. LOD models like Temples simply vanish. I also have to ask you if it would not be possible to implement the feature of stopping ingame time. The night and day cycles are too fast for my taste, the rapidly moving sun/moon appears unnatural when making some video.

Otis_Inf

The LODs are causing some problems in some areas because they enforce a LOD0 instance which hasn't been streamed in by the game. It's something I can't fix. About Time of day: it's not changing when you change the time of day (toggle enable first) and enable the camera

Xenagoras Varinius

Thank you for your support. Sad to hear that it can't be fixed, but if it can't be done, then it can't be done. About the time of day: This is great, but I would also need to stop it on regular gameplay and not only in the photo mode. I know there are cheat tables out there that allow stopping the daytime, but there are not working anymore since ACO last update and will no longer be maintained since either their creators stopped their support, or they made a business of it, like in the case of table maker Sunbeam.