MCO Samuel's moveset V1.4.9 Reanimated (Patreon)
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Content
7.16 Changes
Although the voting result is reanimating YAMATO ,I make this during the voting.
On a selfish note,I reanimated part of Samuel's moveset cuz some animations I made early is so unnatural that I feel unwell when I see them in game.
This is it now unless I finish reanimating YAMATO.
The default setting is apply these animations to vanilla Ebony blade and Grave digger of Legacy of the dragonborn. You may need to learn about how to change DAR condition correctly.
Skills (X: normal attack,Y: power attack)
Assaulting Rush: ↑ + Y to start ,X to release
4-hit combo:↑↓ + x
Throwing attack:↑↓ + y
Parry Counter Await:←→ + y
Taunt : equip deadly taunt (the name might be mistaken codes cuz I wrote it in Chinese characters),shout key to trigger
Elden Counter: Power attacl after blocking an attack
Now all the powerattack is charging slash,Y before the charging complete to release in advance
Requirements:
MCO
NotEnoughAttackEffects1.4.9 or above(in my another post)
EldenRim weapon arts
Elden Counter
MaxsuBlockOverhaul
DMCO
2.2
Add Throwing attack and another 4-hit combo
7.16
Add two 4-hit combo,one throw attack,new parry counter,Elden Counter replacer, dodge, movement, blocking,taunt.