MCO Yamato Reanimated (Patreon)
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Content
Reanimated those made early.
If you use previous animations together with this,nothing will happens except the scabbard will be in a strange angle, but you can use this with Anchor's Yamato moveset
Install this(https://www.nexusmods.com/skyrimspecialedition/mods/151636) and Judgement Cut Replacer.7z to switch the appearance of Judgement Cut
Skill list:x:Normal attacky:Power attack,:stop inputting for a whilecomboA:xxxx OR xxxycomboB:xx,x ORxx,ycomboC:xxx,xxx... y OR xxx,y to loop and x to brerakSin Devil Tregger:←→(hold)+ x ,cancel is the same input
Doppelganger:←→(hold)+ y,cancel is the same input
SDT during combo:hold ←→ during any combo then keep inputting like, comboA: xxx, hold←→ ,xx SDTcomboB:xx,xx OR xx,xy OR xx,yx OR xx,yySDTcomboA:Not SDT: xxx then ↑xx OR ↑xy OR ↑yx OR ↑yy,SDT: xxxxx OR xxxxy OR xxxyx OR xxxyyAerail Rave A:xxx OR xxy after Rising Star or Upper Slash Aerail Rave B:xx,xx OR xx,xy OR xx,yx OR xx,yy after Rising Star or Upper Slash Void Slash:↑↓(hold)+ xRapid Slash:↑ + xRising Star: y during Rapid SlashUpper Slash:↓ + xUpper Slash Jump:↓ + x then(quick) y Aerial Cleave: ↓ + x OR y after Rising Star or Upper Slash Judgement Cut:y OR xy OR xxySequential Judgement Cut:y after Judgement CutPerfect Judgement Cut:x,y(timing is shown in the video)Sequential Perfect Judgement Cut:y after Judgement Cut or Perfect Judgement Cut(timing is shown in the video)Trick Dodge:dirention key +y(you can dodge sequentially)Throwing Attack(200 magicka):require NEAE 1.4.4 or above,↑↓(hold)+ yStrafe:Target lock with TDM modTaunt:install taunt animation mod, euqip the lesser power, activate it
SSS Taunt: the files is in folder 920508 , switch to low stance to activate it (I couldn't figure out another )Moving noutou:Break noutou with moving,unstable,tests found that it needs high movement speed ,like Ring of the Wind from LOTD
Requirements:
Chaos' Yamato:
https://www.nexusmods.com/skyrimspecialedition/mods/66317),download the only weapon version,use the one with word "Erebus" in game.Behavior data injector
Open Animation ReplaceNEAE1.5.7 and above(at the pinned post)Dodge:TK dodge or DMCO(https://www.skyrim-guild.com/mods/dodge,use the most recent one)dTry's Key Utils(https://www.nexusmods.com/skyrimspecialedition/mods/69944)
Sin Devil Trigger (https://www.nexusmods.com/skyrimspecialedition/mods/93726)Free Style Katana Kustom(slash effects):https://www.nexusmods.com/skyrimspecialedition/mods/1512Eldenrim weapon arts:https://www.nexusmods.com/skyrimspecialedition/mods/65625Precision::https://www.nexusmods.com/skyrimspecialedition/mods/72347Taunt:https://www.nexusmods.com/skyrimspecialedition/mods/47100Deadly taunt(add a effects to taunt to decrease enemies' defence and increase their atk):at the pinned postDynamic Animation Casting:https://www.nexusmods.com/skyrimspecialedition/mods/73293Behavior Data Injector:https://www.nexusmods.com/skyrimspecialedition/mods/78146?tab=filesAddress Library for SKSE Plugins:https://www.nexusmods.com/skyrimspecialedition/mods/32444True Directional Movement:https://www.nexusmods.com/skyrimspecialedition/mods/51614One click power attack:https://www.nexusmods.com/skyrimspecialedition/mods/60878,mcm cancel“Modifier only on first attack” and “only during attack”,Long press mode choose“DISABLE LONG PRESS POWER ATTACK”;left side ,"MCO",cancel that two "Enable"Judgement Cut End:https://www.nexusmods.com/skyrimspecialedition/mods/76068,ENB requires“Judgement Cut End - ap05's Remake 2.01b patch”
Sorting(the lower the higher priority):
Sort the requirements and the main pack as shown in the image in the attachment, which only represents the order of priority and don't need to be closely placed,those in the box are optional.
Enable those mod from top to bottom to get the correct sorting.
2022.11.20
Added Void slash ,Rapid slash,SDT comboB,blocking,bash,moving
Since there's still more to do,I didn't make a video this time.
2022.12.1
Most were done
Fix the judgement cut
2022.12.5
Fixed the wrong position of yamato cause by canceling attack.
Bash no longer miss damage or stagger if precision is installed.
Add a throwing attack , which used to be q special attack but more like a throwing attack now.( Require NEAE 1.4.4 or above)
12.9
Added strafe animations , used when locking on a target witn TDM
12.15
Add Aerial Rave A, Aerial Cleave, Rising Star and Upper Slash Jump.Added Behavior Data Injector in the requirements,also require newest Chaos Yamato
12.26
Add Aerial Rave B , Aerial Judgement Cut , a new provocation.
12.30
Add repelled animation and specific player reactions to mob's attack(requires latest Elden rim weapon arts).The demonstrations are in the attachment
2.2
Add a version that doesn't require Stances mod.
Here's what's changed
1.Upper slash,Rapid slash,Void slash remove power attack,now triggered by normal attack only
2. Throwing attack now start with ↑↓ + Y
3.SDT Combo A now start with xxx then ↑xx or ↑xy or ↑yx or ↑ yy
4.30
Added animation of canceling
5.27
Added SDT and slash effects and so
7.7
Add new movement for male and female, change the conditions to match the new SDT mod on nexus,new slash effects for combo C;SSS taunt and 3 millions taunt, these are still WIP now,you can active them by switch stance(Yep, which isn't the requirement)
7.16
Increase all the priority cuz some other modders used high priority with more common DAR conditions
8.4
Fixed some issues , work well with the newest SDT mod.
10.27
Added SOS patch for the most recent version of Vergil's DT mod, place the moveset below DT mod , making it overwrite DT
2025.4.30 Fixed throw attack didn't work
2025.7.24 Add a feature that teleport the doppelganger to your front when performing SDT Combo A and C, also add a tip effect of the perfect Judgement Cut window .