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Changelog

  • The functionality of corrupting the Active/Visible state by making a Spout/Sink recursive has been fixed, hopefully.

  • Sinks that are pointing at the Scene that contain the Sink itself no longer freeze OBS Studio by infinitely enumerate themselves in the libOBS Audio thread. If that confused you, it sure as hell confused me when I debugged this. (#40)

Downloads:

System Requirements:

Operating System:

  • Windows 10 (21H2) or newer

  • Ubuntu 24.04 or newer

  • MacOS 12.0 or newer

CPU:

  • Any x86-64-v3 compatible, like AMD Excavator or newer, Intel Haswell or newer

  • Any ARM64-v8.5-A compatible, like Apple M1 Series or newer

RAM: 16 GB (or more)
GPU: Any DirectX 11 / OpenGL 4 with 4GB of VRAM.
OBS Studio: 31.0.0

Notes: 

Known Issues/Quirks: 

  • Spout/Sink Consumers (Sinks) will always request the Producers (Spouts) to update if it hasn't yet. (#22)

  • Shaders filters sometimes render nothing at all, even if they usually would.

  • Shaders incorrectly reset to the first technique every time.

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