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Once worn by nomadic tribes who wandered the grasslands. They believed taking a life, even a wicked one, only served to corrupt the soul.

This one was inspired by Mongolian designs.

I notice some players are attracted to range classes in the same they are clerics: It's a role in which they can support without being at the forefront of the action. A quiver like this, with a few healing arrows, helps give them that, 'range/healer' edge.

Also GREAT for non-lethal duels and training drills!

Can easily be a common item by removing the spells, Or Rare by adding: (1/day) healing word.

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Comments

Fiona Bennett

I think my players would love this! I’m a huge fan of your item cards (I’ve purchased the digital downloads for your magical items and herbalism booklets and LOVE them both, especially the herbalism one) and I’ve been scrolling for more item inspiration. My players aren’t fans of dealing lethal damage, so having something for them that is specifically non-lethal is PERFECT

Adam

I've always loved the idea of making ranged weapons deal non-lethal damage. I had ruled that the Knockdown Arrows from XGE Dealt bludgeoning, but not that they were non-lethal. This could be a good item for my Longbow Ranger.