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I revisit the story of MercurySteam's Metroid pitch, trying to unravel what happened to it and how they came to be working with Nintendo on Metroid: Samus Returns for 3DS.

I'm already working on the next video, which should be a new Unseen64 video unless something more immediate crops up.

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Metroid Wii U + 3DS Pitch: What Happened?

What happened to MercurySteam's Metroid pitch? How did they come to work on Metroid: Samus Returns? I take a look back at the story that began 2 years ago on this very YouTube channel.

Comments

Sentinator of Team Haruhi

I have considered the possibility that Nintendo could explore Super Metroid as well. When the game started development Sakamoto must have known the demand for Super would come back wouldn't he? Its also worth noting that people laughed at me as well. I swore MercurySteam would make a worthy Metroid. Guess how that ended. And I do think Samus Returns looks like the best Metroid game in years and MercurySteam are indeed making a worthy Metroid. Side question: could you also consider (despite being unrelated to the prototype) Samus Returns as being a solution to them exploring making Metroid?

Ben Salvidrim

Man, the vindication feeling after all these years must be so sweet. Now you can prove the haters were wrong! <3

LiamRobertson

I'm trying not to be too smug about it right now, but yes! Haha. I'm pleased that people can see I wasn't just making it up.