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  • campaign diary ep 24.mp3
  • Doomed_to_Repeat_Campai... - audiogram.mp4

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Content

Sergio spills the beans and talks about how Mayday mitigates long breaks between campaign arcs, creating space for things to slow down, letting the players take over for a while and other secrets you shouldn't know about! This is the final public campaign diary, as future episodes will be released only on Patreon.

00:00 Intro
00:42 Taking Breaks
3:00 Asking players
4:40 Handling disorders
5:43 Tension & Release
7:50 Avenues of Exploration
9:29 Tuck & Ruhi
11:05 Merit and Hyde
13:31 Boomer & Warp
14:11 Tuck's dream
15:18 Things devolve
16:58 Final moves
18:19 Outro

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