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[#05] Shooting a weapon using Projectile Raycasts (with effects)

This video demonstrates how to add weapon effects such as muzzle flash, bullet tracers, and impact effects. The weapon has tweakable bullet velocity, bullet drop, and fire rate. Everything is done using 'projectile raycasts' to simulate projectile motion without using a rigid body. ► Next Video: https://youtu.be/bIOxl8iDWoU ► Previous Video: https://youtu.be/ajmp3J7N3Ow Assets used in this video: ► Unity Particle Pack: https://assetstore.unity.com/packages/essentials/tutorial-projects/unity-particle-pack-127325 ► Polygon Sci-Fi City Pack: https://assetstore.unity.com/packages/3d/environments/sci-fi/polygon-sci-fi-city-low-poly-3d-art-by-synty-115950?aid=1011ljjCh *** Share this video *** https://youtu.be/onpteKMsE84 ********************** *** Subscribe *** https://www.youtube.com/channel/UCjszZMwnOW4fO5VIDU_Wh1Q *********************** Follow Me: ►https://www.patreon.com/thekiwicoder ►https://www.instagram.com/thekiwicoder/ Thank you!

Comments

Charlie Glanville

sorry kiwi i'm getting import warnings for the animations when I download this project :( I got up to this video with my own project but found an error in the RaycastWeapon script, with it trying to convert Bool from Float, could'nt work out what was wrong so downloaded this. Any help would be amazing, thank you so much for your work on here!