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[#06] Weapon pickups: Equipping weapons at runtime

This video demonstrates how to dynamically equip weapons with weapon pickups, using the animation rigging package, game object recorder, and animation clips. Weapon poses can be authored at runtime and saved into an animation clip using the game object recorder. ► Next Video: https://youtu.be/mhKjwNv86cQ ► Previous Video: https://youtu.be/onpteKMsE84 *** Share this video *** https://youtu.be/bIOxl8iDWoU ********************** *** Subscribe *** https://www.youtube.com/channel/UCjszZMwnOW4fO5VIDU_Wh1Q *********************** Follow Me: ►https://www.patreon.com/thekiwicoder ►https://www.instagram.com/thekiwicoder/ ►https://discord.gg/dX4trAG Thank you!

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