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I'm in an extraordinarily good mood! It's not wise to get your happiness from external events, but gosh darn it if it isn't nice when things are going so well on multiple fronts. ^-^

Just for fun, Annikath made a "smash or pass" quiz with TLS characters. Check it out if you want to participate:

https://freeonlinesurveys.com/s/CneIQBy5

The Last Sovereign 

Feedback from $1 backers is beginning to roll in. Though I still worry about the finer details behind the scenes and tweaking the final battle so it works best for everyone, it's great to see that so many people are enjoying the conclusion to many arcs of TLS!

I play a lot of games, so obviously I have personal opinions, and this is my best shot at a big climactic sequence that balances narrative and player choices. As I mentioned earlier, I was concerned about a ME3 issue, so I'm relieved that players have largely enjoyed the climax. Obviously I'll keep fixing bugs and polishing, but the core mechanics were built into months of work, so if people had rejected those, that would have been rough.

Instead I think the event managed to serve as the grand conclusion I wanted, both of all the work I've put into the characters, world, and mechanics over the years, and hopefully of everyone's intellectual and emotional investment into my little game.

As I spend less of my time on bug fixing and wrap up other work, I find myself increasingly eager to dive into the rest! More information on that is probably better suited to a later post, but there's still fun stuff in store. ^-^ I've spent this long on TLS and I absolutely want to finish everything right.

The Weirkey Chronicles

The normal pattern for book series is that the first book sells the most and each sequel sells less. Well, TWC has been doing the reverse: the first book didn't sell terribly well, but each subsequent book has done a little better. Of course the first book has still sold the most total, but new readers in between books have pushed the launches higher and higher.

Wakespire was an exception to that trend, which worried me, but now I'm inclined to attribute that to the different promotional methods I was trying. Deathseed has not just done better, it has blown past my previous records, peaking here on the Amazon rankings:

This might not be much to the big deal authors, but it's huge for me! Even though the competition only gets tougher from here, it no longer seems unfathomable that one day I'll have a book hit the top 100 on Amazon.

Of course, part of this success should be credited to the massive free sale, which gave out more than 34,000 free books. I managed to peak relatively high on the free charts as well:

Given that this promotion caused a measurable boost to Deathseed's sales, I may not be able to repeat this performance next book. Still, I feel encouraged that TWC is still showing strong interest and hope that people will be on board for everything I have planned in this series! Thank you so much for supporting me in all my creative projects. ^-^

A Word on Buses 

Just before the book release, I made an ironic remark about hypothetically getting hit by a bus and received a considerable number of concerned comments and messages, so I wanted to circle back to that and urge people not to worry about me.

My health is overall pretty good. Take all the Surgeon General's recommendations on the stereotypical healthy habits (exercise, diet, sleep, dental, sunscreen, etc) and I do a pretty good job on them, as I've done for my entire life. However, given my disposition and pitch black humor, I've long joked that this guarantees that I'll die of something congenital or, the classic, get hit by a bus.

This is just a wry acknowledgement of the uncontrollable nature of life, not an expression of depression or self-abnegation or anything. Obviously I hope that I'll live to a ripe old age and be capable of doing what I love for decades to come!

I really feel extraordinarily fortunate to have the life I do. When we hit the ten year anniversary for TLS, I actually intend to post more in-depth thoughts about it, but that will come later in the year. In any case, I hope this has given a little insight and hopefully calmed any concerns. Thank you all for supporting me this far and giving me a career that is truly a great source of joy in my life!

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Comments

sierralee

Post is a day early because I wanted to get it out and confirm the Patreon bug was fixed. Looks like it is! Forgive me for not updating this post, but I put so much work into it last week. -_-

Erdson

I also saw it hit something like 36 or 37 in the Kindle New Releases list. That was a one time snapshot. I have no idea where it peaked. Congrats.

Dubsington

Glad you're having things break your way! "in-depth thoughts on TLS" sound fascinating, since you tend to take your in-depth very.... depthfully. I'm also looking forward to the highly scientific data that will come out of Annikath's survey. Always fun to decry how wrong everyone else's rankings are. (Don't we have a tiermaker chart somewhere?)

sierralee

I don't generally monitor that list, so I'm not sure where it peaked either. Anything in the top 100 is good for getting new attention, though!

SantaTheHutt

Congrats on the Amazon rankings. I have long maintained that you deserve to be up there. Side note, there's a concept in software engineering called the Bus Factor of a project: it's the minimum number of people who would have to get hit by a bus for the project to be in jeopardy. TLS has a Bus Factor of 1, not good at all. Better watch both ways when crossing the street.

ushiroace

Congrats! That's a real achievement, be proud!

KFSigurd

Congratulations! Take some time to celebrate your achievements, eat good food, etc. I'll wait until the public release to play but I haven't played TLS in years and am probably going to start a new playthrough. Is there an official guide or community guide?

Lamsey

Made another pass. The new penalties for optimised saves are noticeable but manageable - I didn't end up with loads of leftover stamina this time around, but I still managed to get to 30/4/1/15/6/15 in the waiting room stats. Could probably do better, but I'll need to wait for the wiki/spreadsheet gurus to do their thing. Found a few more bits and pieces. Walkable tile in empty space (bottom Tower's Heart map): https://www.dropbox.com/scl/fi/svlvxwtvhgosws54xxojy/Screenshot-2024-06-22-22.32.46.png?rlkey=aefse8jfmzc36x7b4qi5r5evm&dl=0 It looks like the new buff just increases the Gigachosen's max HP without increasing his actual HP: https://www.dropbox.com/scl/fi/68nqpg5ssldzm7kskwel8/Screenshot-2024-06-29-16.00.16.png?rlkey=j11kv4spacskl5fld6sr1jc57&dl=0 With the new stamina hits, I noticed that I went negative on Simon's stamina at one point (just after the Battlefield/Fortified locus sequence). I still made it through OK since I was able to regain some stamina later, but is it intentional for going negative to be possible? https://www.dropbox.com/scl/fi/peshhytmkweg5d6imd8dl/Screenshot-2024-06-29-16.48.54.png?rlkey=2kufw78quwgutunjczs3m5w8e&dl=0 unethetical -> unethical (how have I missed this so many times?): https://www.dropbox.com/scl/fi/tehi51oucabsswrty8cqo/Screenshot-2024-06-29-17.31.41.png?rlkey=n90iuej1gstjg9y6l0gwbr14p&dl=0 Suggest changing first 'position' to 'regions', partially to avoid repetition but also because the party potentially holds a large number of locuses at this point (Final Projection 003,000): https://www.dropbox.com/scl/fi/h097vwh4eloi1eju8qtng/Screenshot-2024-06-29-18.14.43.png?rlkey=3nl7kk1uuz8x24cead342ckc5&dl=0

Lamsey

> There is a final place to use Simon's stamina near the end, with new bonuses. I think this is locked off because it's only applied to the south-west rock cluster (924:Tower's Heart 011,042), as opposed to the accessible tiles north of that one?

sierralee

I believe I got everything fixed, thanks! >With the new stamina hits, I noticed that I went negative on Simon's stamina at one point (just after the Battlefield/Fortified locus sequence). I still made it through OK since I was able to regain some stamina later, but is it intentional for going negative to be possible? Uh... I guess I'm not that bothered by it. If there's a specific decision prior to that which could/should be restricted if he has insufficient stamina, I'd want to fix it, but otherwise I'm inclined to leave it as is. >I think this is locked off because it's only applied to the south-west rock cluster (924:Tower's Heart 011,042), as opposed to the accessible tiles north of that one? See Grim8P's comment in the other thread; I think/hope this is fixed now.

Lamsey

Derp. Looked at the wrong thread. Thanks to Grim for doing the running on that one.

Decarabia

Congratulations on all the amazing achievements!! Both on the rankings and having lived up to expectations for the climax of such a long time project. Crazy feats. I can already picture in the future your work being studied in youtube video essays :P

sierralee

Getting into video essays seems unlikely, but maybe that's just as well. =P

DankPotatoes

Lol, cool of Annikath, but sad to say that "Smash or pass" doesn't really work when you like practically every character. Though it WOULD be cool to see a character poll or something once the game is finished. Gotta have an excuse to promote my faves.

sierralee

I did a demographics poll years ago that included a favorite characters poll. I haven't repeated it because it would delay me, but I intend to do another one after the completion of the game!

Ark Tolei

As one of those 1$ backers who was finally able to get time to dig into the update last night, I think the finale felt pretty much perfect going into it blind. My world state definitely seemed to help me on several occasions, and I'm curious if I could have avoided some of the more tragic events if I had been a bit more aggressive earlier, or simply made better decisions generally, but I think I avoided the most obvious pitfalls. My ending stats were 24/6/7/12/6/10 going in blind with a fairly well spreadsheeted run that I ended up not using all my resources on prior to the battle (I simply forgot to use 5 shards and a million pron before starting it up). I don't know if that's useful information for you or not. I really enjoyed this update from top to bottom. None of the sections dragged at all, despite this being a fairly combat heavy update. It was very well paced throughout, and the need to continuously swap between so many teams really called attention to how good all the characters feel to play with. I felt like the section where you have 4 teams running together, and it automatically swapping between them every fight or two was particularly great. I'm curious to see how many variants there are on that part in particular, but I might actually wait until I've dug into the epilogue a bit before I sate that curiosity. I kind of like having no idea what's behind those curtains for now. Narratively I think you blew it out of the park, as usual. I enjoy how there's a degree of deadlock in the philosophy as the power creep gets so high that standard models of morality tend to start falling apart, and I think that the choices presented at the end were very satisfying ways for these characters to approach the problems of power. Great job as always, and congrats on finishing such a huge milestone!

sierralee

Glad to hear that you enjoyed the update, and of course I'm happy to get your thoughts. ^-^ I'm not sure what parts you're thinking of, but most of the character-focused events are highly dependent on your choices, so I hope you find it satisfying if you choose to look behind the curtain. And yes, this was definitely meant to be a celebration of the main cast, so I'm glad those sections seem to have hit for people.

Makesin

I have an entirely unrelated potential minor bug report. In Chapter 3, Govern 3 section (after Zirantia), in the ecumenical council in the Cathedral library, the Cult of Magic representative is probably wrong. She uses Vera's portrait and the text sounds like her too, but the sprite is different (in the scope of the Cult of Magic, it's the same one as the receptionist uses).

sierralee

Ah, that's a relic of the past. That used to be Vera's sprite, but she got an upgrade during development. Most of her sprites got changed over and that one was missed... until now, thanks!