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Before today's roadmap update, we have another lovely piece of fanart. ^-^ Argo actually approached me with this idea months ago, but I asked him to hold off until I posted the final battle. It would have been in bad taste to make a ME3 joke if people didn't like the final battle of TLS, after all. Fortunately, players have been overall positive, so hopefully this gets a chuckle. I'm passionate about this sort of game, so I certainly tried to bring everything to the sort of conclusion I find satisfying.

Now, let's talk about the remaining TLS updates in greater detail.

TLS 0.75.x

Final optional dungeon

Minor consequences for the final battle

Combat balance changes

Dialogue bust system

Misc changes like windowskins

Map reworking (Withered Mountain or Stineford interior)

The main content for the next update will be the optional dungeon, which is a reasonable amount of work on its own. Content like the last harem member, plus I'll enjoy trying to create some fun challenges for combat-focused players. However, this update also sweeps in a number of smaller issues - this is obviously the time to make some balance tweaks, plus some random stuff.

The unfortunate truth is that I'm just not making as much progress on this as I wanted. I feel like I'm working so much, but how am I at the end of July with so much yet to do? I think players will really appreciate all the additions I've worked on, but it's just taking a lot out of me. We might need to split this update into two in order to keep up momentum.

TLS 0.76.x

Epilogue

Steam achievements

Map reworking (Withered Mountain or Stineford interior)

Misc revisions?

The epilogue is the last linear plot section, meant to be a final celebration of the characters and wrapping up lingering plot threads. Whichever choice you made at the end, you'll see the consequences here. I also intend to finally add Steam achievements here, now that I won't have to worry about supporting them over many versions, plus more miscellaneous stuff like mapping.

TLS 0.77.x

Postgame

So much postgame

Final reworking and misc stuff from above

In contrast to the above updates, which dealt with various reworkings, the postgame update will just be a massive chunk of content on its own. It's another world tour, but really trying to go all out with showing the consequences of your decisions. New maps, new sex scenes, and just so many conversations. This section will have a "conclusion" (a place you can go to formally finish the game and roll credits) but otherwise it is an open world.

TLS 1.0.0

Big public release

Promotion -_-

Now, based on the above plan, there actually won't be a ton left to do for the big release. However, I think it's likely that new little things will crop up, and I'll want to continue polishing everything for the formal release, since it will be the largest number of eyes on TLS in a long time. Hopefully by that point everything will be in good shape and it will be about picking a good moment to do the promotional rounds.

Should be a fun time for patrons, though! We'll gather up some final numbers on the game, do final reflections, and maybe indulge in another demographics survey after so many years.

So that is the remainder of the roadmap as I see it. Not entirely sure how long it will take, but you'll see steady progress through the remainder of the year and of course there will be your regular weekly updates. ^-^

Files

Comments

Jacob

As someone who is a slut for Steam achievements, I'm really looking forward to that part of the update.

Tzardok

I'm in this picture, and I don't like it. :-p

Makesin

Finally there'll be a reason to play a non-optimised route

Decarabia

I do imagine the sheer quantity of work still left to do, even if the end is on the horizon. Hope it all goes well and never too overwhelming!

Grim8P

That comic is hilarious. Very much looking forward to all four of the coming updates!

Long Tran

Close to the finish!

Decarabia

I'm curious to see which route it will take. If they will be serious or funny, like the item descriptions. If they will be reasonable, such as "end chapter 1", or specific, like "get all votes in your favor in this part of gawnfall". I don't really care about it enough to hunt them, so I would rather it be many specific ones to chuckle when I accidentally get them. But I'll hope they don't become a source of frustration for completionists considering the size of the game.

Captain Hair

Clever forshadowing that we're getting armor dyes next patch.

Argo The Ratfolk

I hope everyone likes the comic! And all the future plans come to fruition. Also I don't know if it's just my sickness addled brain making me read it this way, but are you saying there will be one more new harem member along with the last optional dungeon?!

Jacob

All I ask is that there aren't any achievements for doing the "bad things". I.e. the bad thing to do with Varia and Cumdump

sierralee

Given the length of the game, I think it's in my best interest to have a lot of achievements. Many will be normal, some will be specific, and maybe a few will be funny - I'll make a post about this closer to that time. Generally speaking, however, my intent will be that it's possible to get them all in one run.

sierralee

There is a single empty slot in Yarra's harem list, and players with the right conditions will get her to join in the optional dungeon.

Alistair

Achievements on Steam? Guess I'll be tripling my play hours into the 600s. Excited for the upcoming releases!

DankPotatoes

...And I have been tearing my hair out at this person's identity, since the roadmap first got revealed, lmao Who could it be, damn it?!

DankPotatoes

Skyrim, Civilization, yall better watch your ass. Someone else is making a claim for the top hour-spot in my Steam library.

DankPotatoes

"Achievement Unlocked- Tulip Mania" -Made questionable economic decisions (Chapter 1)

Argo The Ratfolk

Glad you liked the idea! Though for the record it was mostly Sierra's. Xd

AnythingAtAll

I've seen the "-_-" face next to promotion and marketing in your posts so much that it now gets a reliable chuckle from me.

Innocuous

Here's 15 increasingly unhinged guesses to the final harem member: 15. Ulrissa (best guess for an existing character that's not already there) 14. Vunne (IDK, feels like there's something missing with her) 13. Vera (she's been around the whole time, and Mithyn is here now) 12. Fuani (she's kind of there already, and it would make Yarra happy) 11. Antiala (turns out she's not dead, whoops) 10. Annah (the ultimate sun-deer) 9. Reletima (technically already there and yet somehow less likely than Annah) 8. A Lamia (it's the last female-presenting race not in the harem) 7. A female orc (can't let the fact that there aren't female orcs stop you) 6. A robot (TLS is sci-fi now) 5. Yarra just writes her own name twice because she deserves 2 spots 4. Ivala 'dramatic look' Gopher (it's obvious, really) 3. Kai, because according to the prologue 'you' are Kai 2. A Trin clone of Simon that gains sentience 1. Simon realizes Tal was right all along and hits up a plant

Jacob

Fell for it on my first playthrough

Ash

Is it at all possible to include an optional hint system that points you towards areas where you might've missed something near the end of the game? My biggest fear is always having skipped over content by not having gone in x house. I don't know how reasonable that is, but something as minimal as a list of places that still have incomplete content would be incredibly helpful.

DankPotatoes

Do you mean in general throughout the game, or "near the end of the game" as in the final open world section? Because Fuani is sitting in a house in the Renthor Wilds, ready to update you on however many quests you have got left, and where to find them.

Wintrez

Achievement for getting all broom conversations or riot

sierralee

DankPotatoes mentioned Fuani, who will give out hints until you've done everything, and there's also Riala in the teleportation chamber: if you ask her to "check preparations" she will count how much you've done and give an overall statement.

AnythingAtAll

I'd be shocked if that isn't included.

Sundeigh

im trying to hold myself back to do a "final" run once the game is complete. Wish me luck over these final stretches

Annikath

Yay for steam achievements! I have a question about them: will they work retroactively with already played saves? Or will they only activate with new playthroughs after the update implements them?

sierralee

I plan to have an event at the end of the game that retroactively gives you all the automatic achievements, as a benefit for long-running players. With additional work, it could check for other achievement conditions as well. But eventually the game will switch to only checking for new playthroughs once we get closer to version 1.0.0.

Annikath

That sounds great, thank you! 😊

FeyOne

I've been holding myself back for... oh... wow... year's now - to stop myself from doing another run through the game since last time I played it. Even having kept myself from playing it again for so long, though, I always get excited by each new progress update and have to stop myself all over again from jumping back into it for another play-through. Especially now that we are in site of actual completion, I just don't want to ruin it for myself. That all said, it is also really sort of weird for me. I've been supporting this game for I don't even know how long now and as much as I'm looking forward to seeing the final product, a part of me is a bit sad too.

sierralee

This is a tricky time to decide when to replay, because the next several updates will include feature or QoL updates that would affect the whole game. I'll keep giving info in my updates and you can figure out what works for you. Patreon says you have been supporting since 2015! Thank you very much for your support over the years. ^-^

FeyOne

Your game is, I think, the best adult game I've ever encountered. I love that the "lewd" aspects of it are handled in a way that actually manages to normalize them for the world that you have created. It's just a fantastic game, set in an amazingly well developed world, and it has such an amazing story, (or at least I'm assuming that these aspects of it have only gotten better since my last play through). Like I said - part of me is really excited to be looking forward to being able to finally go back to it and play it through to the end of a complete game, but another part of me will be really sad to see it finish. I really wish there were other games that came anywhere close to this one for the depth that it delivers.

sierralee

Well, thank you! All I can really do is keep making the best games I can in this niche.