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Here is TLS version 0.28.2:

Link: https://mega.nz/#!u01GSQ7S!9CWHUiRmhnUIgR-ei2oBzIDXaDD7gsunDNhh6NA9CegRTP: https://mega.nz/#!XsMhTQzB!wRMG0aHPAffL0jXvYGZsEIbw4yyLJMZKM5VOgWngN_g

For those of you who have already played, this one is mostly just polishing. I've tried to fix all the errors in the hidden mechanics that have been reported. However, I hope to put out a 0.28.3 with some miscellaneous older changes, so mention anything else that seems notable to you.

Meanwhile, this will be the first time playing for $1 backers - enjoy! I really appreciate your support too, every patron counts!

Seems like the Crimson Gray launch is pretty much complete in terms of occupying my time and attention. I'll have some general thoughts about it at some point, but I'll wait both until I get more data and until I finish some other things.

We seem to be stuck at three reviews, so if anyone has the game on Steam, it'd be great if you could write even something short eventually. And anyone who has Steam at all can feel free to participate in the Steam community:

http://steamcommunity.com/app/655770I also made a Tumblr post, if that's your thing:https://sierraleesfw.tumblr.com/post/162996788121/save-10-on-crimson-gray-on-steam

But yeah, for the most part the game is launched and we'll just have to see how it does in the long term. Wish there was more I could do, but eventually things come down to life's RNG. I have to say, though, I am really looking forward to being done with PR for a while and focusing entirely on creative work again. ^-^

Comments

Leveler All

yheaa update, amazing one i can waith to get up to date to were we are now ill be a long play, also steam? ain't they to prudigs for this kind of games and to hard on the censr part? i have steam but i whant the full game not a tone down one.

Decanter

As with many lewd games on Steam, all the lewd content is in a gratis patch you can apply to the game files.

sierralee

Steam seems to be changing its policies lately. As Decanter mentioned, there's an official patch for the Steam version. I'm actually not even sure that was necessary - Steam is allowing completely uncensored games - but I decided to play it safe for now.

Miragian

Maybe they noticed they would make more money if they stopped being so inflexible about it. Though it amazes me that they have a rough time with adult stuff similar to your game and NeoPara (if that's spelled right) but they allow a game that is like snake.io but uses dicks...)

wyrme

Funny, I come home from work see an update from Sierra Lee in my email, then... go to run through my queue on steam. What was the first game in there Crimson Gray surprise:). As i have played since the TLF days but only recently was able to support you. I couldn't resist(didn't hurt that friday was payday). So without further ado, I must go check out your latest creation. BTW, thanks for all the work you have put into all that you have done. I am not eloquent enough to describe the level of awe I have for your skill of story and design. so thanks.

sierralee

Thank you! Very happy to have your support, but happier that you enjoy my games so much! ^-^

Darthjake

Lucky! I need to wait til this coming Friday.

Nome

Hey Sierra I don't know if you're aware of the bug with the second Ardoheim section. It is not registering the point for doing well against the Incubus KIng. I went and tested it last night in 28.2 to see if it was possible to get the (Defend Ardoheim/Capture Succubi/Keep Order) without doing either of the raiding options, but I still got (Defend Ardoheim/Focus on Dealing Damage/Keep Order). Also, thanks for all your hard work, you make great games!

AN

I took a look. The code is correctly registering doing well against IK,c but it just assigns the point in a confusing manner. In the code, you get a point for NOT doing Sabotage. You get a point for NOT doing Chalice Sabotage. And you get a point for doing WELL against IK. So in your playthrough, you got three points and the game sent you to the military district (Defend Ardoheim/Focus on Dealing Damage/ Keep Order) like it was supposed to. If you want the game to send you to the battleground (Defend Ardoheim/Capture Succubi/Keep Order), you must have either 1 or 2 points. To get that you could do both Sabotages plus do well against IK (1 pt total), do only one Sabotage plus do well against IK (2 points total), or do only one Sabotage and do poorly against IK (1 point total).

AN

While the code IS correctly registering the IK point, you have brought up a more subtle potential bug. By looking at the character text, it seems that the intention was to send the player to different places based on how well the war is progressing in Ardoheim. You get sent to the Castle Interior if you are doing great (Aka: "I'm glad the situation is so under control"). You can get sent to the Military District if you are doing poorly (Carina: "This...looks bad..."). Or get sent to the battleground if you are somewhere in the middle.

AN

How well the war is progressing should be based on how many aggressive actions the player has taken against IK, but the code as it is doesn't reflect that. By not doing Sabotage actions (non-aggressive actions), you get points. However, by winning against IK (aggressive action), you also get a point. This mixing of giving points for both aggressive and non-aggressive means that you can end up in weird situations where the player can be hammering IK (Both sabotages plus winning against IK), but get the middle result (2 pt total). Or you could let the IK walk all over you (No sabotages plus losing against IK) and also get the middle result (1 pt total). And strangely, to get either the great or bad result, you need a mix of actions. Either no sabotage plus a win against IK (3 pts, great result) or both sabotage plus a loss against IK (0 pts, poor result).

AN

As long as this isn't all a deliberate design choice, the easiest fix would be to give a point for doing poorly against IK, instead of when you did well. This would make the all the points a counter for non-aggressive actions which seems to line up with the intention of the condition tests below which decide where to send the player. Oops, just realized that I was looking at v28.1 code...=(...I don't think there was a change here between 28.1 and 28.2, but if there was my bad.

Nome

Thank you for the explanations. That makes a lot more sense.

TitanPortal

I'd just like to say how much I love this game again. To begin with, Simon is a harem protagonist that we all wanted and never got. He's decisive, competent, cunning, and respectful. He supports his girls instead of tearing them down. He waves off petty insults and ruthlessly crushes meaningful opposition. Moral choices are presented in a way that are actually hard. This is not easy, but it adds so much to the game. The overall campaign world supports the sexual components without being eye-rollingly stupid about it. Which leads into.... Politics! I like the politics in this story more than the fighting or the sex. The real-politic wheeling and dealing behind the scenes are mind-blowing. Its awesome! Edit: And we get to rescue one of the girls I've wanted to since literally the first episode! This is incredibly fulfilling.

Mr.FayahL

I'm so fucking salty ... 2 times that I make a new game because I miss something, or someone in the team.. And Now.. I know That we need to speak to Altina .. So I speak to her and Now she just go in the elven village in the lower city ................................................... This can't be redone ? with a code or I don't know what ? a cheat code.. ? I don't want to make another new game just for her.. Pretty please :c ? i've speaked to her in our camp.. and at the fortress and it was just " Simon.. " Fuck it ..

Darthjake

Yeah, when you pull her from the tower, go back to the Stineford camp, and talk to her there, then the night before the IK declares war you get the 2nd talk with Altina. GL man I know and feel your pain.

sierralee

I'm afraid you missed her. Hypothetically it wouldn't be too hard to make an exception in your game, but I'm pretty swamped right now and I'm not sure when I'd get to it.

Mr.FayahL

you can't imagine How salty I am ... I need to make another game AGAIN..... and it's what I've done .. Speaked to her whenever I could .. but it was just " Simon .. "

sierralee

Thank you, I really appreciate this message from you. ^-^ I've put a lot of myself into crafting a game that is the sort of thing I'd want to play, that goes in-depth on all those issues, that builds up enough for the payoff to be worth it... I'm overjoyed to find other people who want the same things!

Mr.FayahL

Sierra don't help me .. It's just a Salty message from a Salty man .. If you help me now, you will have to help other people for other shit.. So.. xD I will just Broke my keyboard and my mouse, and make a new game like a good gamer ^-^ .. xD

Mr.FayahL

Welp .. When I see all what I've done.. I could maybe use some of your generous help ... xD

Bladestorm

If you want I could give you a save of mine where I got her and did everything possible at that point but you would have to live with my investments at that time

Decanter

There are also ways to edit saves, if you have one from before you lost her (or even after, but that's more onerous). You have been taking advantage of all the save slots, I hope?

Zyrus

I'm still getting a few errors in the hidden mechanics. For me specifically, I invested in the Aram supplier and the dwarf supplier, but I'm still getting 'stretched thin' when on the Aram front. Secondly, I know for a fact that I have lust flow mastered, a decent level, and lustplate... but the clash with the IE still gives me 'that's nothing' when that should be ten points. There are probably more, but I haven't played too far in yet.

Mr.FayahL

Welp.. I would like to keep what I have done..

Zaq Reman

I'm getting the same issue, and also not getting the best result at the bridges despite choosing Defense, meeting the RP thresholds and having Aka equipped with her knife.

TheButtGod

Forgive me for asking, but what is RTP?

Skull Leader

The fast version, if you have to ask, then its not the download you want. Long Version: RTP, or Run Time Packet is a system for reducing the total size of the game file made with RPG Maker, by way of having the user install before hand a series of common files that all rpgmaker games use so that they do not have to be download again and again if one plays multiple rpgmaker games. The RTP version of the game contains only the files that are unique to Last Sovereign so that the overall file size can be reduced, but in turn you need to have installed the RPGmaker generic RTP files on your computer before you can get an RTP version of a game to work.

No Escaping Destiny

In the first chapter your house has a map in it, could you link the actual map of the continent when you interact with it?

No Escaping Destiny

I wish I had the ability to articulate what you just wrote. That is exactly what I like about this game as well.

sierralee

I intend to do so at a future point when I add other graphical upgrades.

Decanter

I'm afraid you have one important thing backward, Skull Leader. The "RTP version" is the larger download with all the RTP common files included. In other words, it's the "RTP-included version". It's generally better to install the RTP separate and get the no-RTP version, but if one is going to be playing off a portable drive or one just finds the whole concept confusing, it may be preferable to get the RTP version.

DukeLeto7

I'm sure you know this, but the dialogue in game indicates it's a map of Ardoheim & Environs and not all of Arclent.

DukeLeto7

FYI SL, the consensus among the grognards is that some of the wartime equipment checks are not working properly because party composition is different from how the game code expects. See this info from Whismas: "Here's what I think the actual problem is: in the scene with the Incubus Emperor and the scene right at the bridge, it checks to see what you have and checks to see if it's either in the inventory or equipped. The check works normally except the problem is that these are personal items belonging to people who aren't actually in the party at the moment so if they've got the items equipped then those items can't be found by the game. At the Ardford bridges check, the only person in the active party is Simon, so if Aka has her knife equipped then it won't show up in the inventory. At the clash of the Incubus Kings, Robin is the only person in the active party, so if Simon has the glove or the lustplate equipped, it won't show up in the inventory either. Unequipping those items when you have the chance is the short-term fix, but the crude fix might be if Sierra just adds the party member in question to the active party right before the check and then boots them out right afterwards or something." <a href="http://thelastsovereign.wikia.com/wiki/Thread:6988" rel="nofollow noopener" target="_blank">http://thelastsovereign.wikia.com/wiki/Thread:6988</a> There are also reports of issues with the calculation of supply lines on the Aramite front.

Fulminato

@zyrus: in the DK vs IE a 'decent' level isn't enough, for simon lvl 45 you got 8 point, any level down lower this (44 - 7, 43 - 6 ecc) the lust flow mastered add 3 point, the lust plate 1 and the ancient glove (in zirantia IK ruin) another point, you need hit 10 point to avoid the IE CD effect ("Alright, so you're tougher than you look")

sierralee

Checking... this does appear to be the case! Thanks for Whismas for identifying the problem and you for reporting it here. This calculation will be working properly in version 0.28.3!

Ripe

There is a potential issue with one of the hidden variables tied to DK vs. IK battle. During later part in Ardford where there are three possible options depending on how war is going (Castle, Battlefield, Wall) if you defeat IK and choose no sabotage at either point you end up on the Wall which doesn't make sense based on the dialogue there. My guess is that variable assigned to their battle is reversed to what it should be...

TitanPortal

In the last fight with the girl (trying to avoid spoilers), does using Simon's 'Dominate' power have any lasting story effects? I only had the opportunity to use it once and it seemed like you had to build on it. I'm wondering if this fight has an effect on the girl's personality down the road.

sierralee

It does look like I got that one flipped. Fixed, thanks!

sierralee

No, there won't be any lasting effects. From a story perspective, it reflects that she's too strong for the Dominate skill to be effective, but part of her remembers Simon and wants him to save her.

TitanPortal

Then I'm saved from loading up a save to investigate! I've been letting things go pretty much as they land so far. I lost two of the Seed fights, possibly for having some characters under-equipt. Still, I'd have made an exception in this case.

No Escaping Destiny

I am replaying the game and I have noticed that battlefield medicine no longer revives allies.(I think it did but couldn't swear to it) Trying to clear out the shed of spiders is much harder then I remember especially without that ability.

DukeLeto7

One more thing, did you get the gist of JC's report of a bug in the logic of where Aka & Co. meet Vhala in Ardford after the main Aram battle? It seems that you are getting positive credit for NOT preventing Stineford IK CD.

Decanter

Temporarily adding the party member seems like the less crude fix to me, because that way the game doesn't have to remember to put their equipment back the way it was.

Darthjake

Battlefield Medicine does not revive, you have to use Simon's "Shared Endurance" after the fight to revive, or Qum's "Little Death", but I usally have Simon, Aka, Hilstara and Robin for the spider fight, because then I have 2 stuns and 2 hard hitters.

Zyrus

I'm well aware, and I'm saying I have a minimum of 10 points for that fight and it isn't showing. As it is, I went back and got the ancient glove despite my intense intrest not to since I needed the money for Varias' blades anyway.

Zyrus

Ok, something I'm completely clueless about at this point; is there a way for Simon to get into the Deep Tunnels during the Eustrin segment?

Andrey Kulikov

No. It's a red herring. Maybe later in game...

Radoslav

is it me or is the header, Nomo's work ? SOOO HAWT (citing certain some1) :D, tho Yarra being what she is i'd tottaly expect a completely different type of liquid in her chalice *wink* :P anyway after hours upon hours of playing and replaying (being a completionist and not liknig to miss anyth) just cant hide the hype and excitement for the next realese, SOOOOO many questions and expectations, mainly the aftermath, tho d'need to wait for at least next relese, if not 2 more, and public ones at that for the wiki to pick up the war score and the aftermath, SUCH an amount of factors, ohh, so "delightfully extravagant" , so i expect that next update shall be sizebale to say the east, tho here comes a Q: will u be including FULL aftermath in it, or just some basic stuff,, like general sfter war situation, on arclent, eceomics, civic, some basic political relations, Ardoheim, Aram, and full i mean including Incubi Kings, the "Superkings" domain, and all that come with it, main powers, carving out pieces for themselves , war council revealing "Dargai's" identity etc(tho doubt they can block our assets or seize them, but....). I assume we're far from done with Yhilin which means we'll have double the management to do, here personally and "there" through Iris, on that account, seems we're getting QUITE a few additions to allies&harem, moslty non-combatants tho, and i assume that "succuboss" wll be a non-combatant too ?! since she'd be a bit op-ed otherwise ?! ^_^ deffinetely cant wait to see GInatsa involvement in the "dramatic showdown", for that i see 2 or 3 possibilities to what may happen with the shard ;) so i'd love to see moar of galvia(not bcs tits, that too) but she's FUN so unlike any other dwarf, 1 or 2 new special orcs, yhmm(Grubback shall be very interesting ;D ), a succubus smith O_O (AWEsoome), and so much more, to sum it up, and finish my ranting, as usuall, an EXCELLENT, JUiCY,JUICY release, however, i understand u wnated to give us a lot of content, but the point where u ended, just made us MOAR HANGRY ^_^, btw. poor Iris, getting domianted without even a touch :P

sierralee

Yes, the header was something Nomo made for me. ^-^ Glad to hear you're so enthusiastic about the game! I'm not going to comment on a lot of the speculation, but I will say that my hope is that the next update will completely close out the chapter. Military issues, political aftermath, character notes and scenes, etc. It should let you know where everything stands before the time gap between chapters.

Radoslav

oooh, we're getting a time skpip, interestesting ....:D

Fulminato

in the 0.28.2 still find an oddity, in the feroholm church's entry hall the 'naugthy nun' first dialouge turn the 'self swich A' on, but the (i think) repeated dialogue check the 'Self swich B' status.

Decanter

Yarra does drink alcohol, by the way.

sierralee

Ah... this is true, but I saw your message after I'd already started compiling/uploading things. Thanks for the report, though, it'll be fixed in 0.29.0!

Robert Ison

I'm apparently doing something wrong. Downloaded the RTP life usual and it says I don't have permission to access the file. Win7. Edit. Nevermind. Figured it out.