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Hello! These releases aren't quite the same now that the story is completely resolved, but as I've said, I remain committed to TLS. This update bundles several key features, so I hope people will either try them out directly or use this to play the game so we can test said features before they go public.

Link: https://mega.nz/file/n480ASwY#9QikDyEmzts67I_4w1vDnYthVKVbJg9Vm7TE1WgmkAo

TLS 1.1.0

- Revamp for the Eustrin maps.

- New fullscreen script with anti-aliasing settings.

- New illustrated scenes: Death's Scene, Grynyth + Goddesses, Megail x Iris

- All reported bugs and typos since the 1.0.0 release.

This build includes the things I've discussed before, but I want to draw special attention to the new fullscreen script. Maybe this will make the game better for players, but it's also an unusual script, so if anyone happens to be replaying TLS, please use this build and see if there are any bugs in the visuals.

Speaking of which, for anyone just checking it out, I'd encourage you to use Ctrl+F11 to toggle the new anti-aliasing modes. They can make a non-trivial difference, especially for larger screens, so art-minded people, try that out.

Otherwise, I don't have a lot to say about this one. It's basically a combination of a cleanup build, a step forward on art, and new features. I figured better to bundle these for all the people playing, then we'll make 1.2.0 the big art update.

Comments

TBH

Thanks for the update! And so hyped to try the new fullscreen mode. Since I switched monitors I kept having issues with fullscreen since a while back

Getcopy

I was eager to play this update as it had been a long time since I played TLS but my antivirus flagged the .exe file and quarantined it. I also checked it with VirusTotal and 15 flagged it too. I downloaded the 1.0.0 release and that one doesn't have that problem. :S

Mycroft

Thank you for the new update It seam that now, the "launch in full screen" option no longer work. Pressing F5 does work, but before 1.1.0, the game could be started in fullscreen. I do not know if I'm alone with this problem.

Rachnera

o_0 For some reason, the Fullscreen configuration is missing from the Game.ini of 1.1.0, meaning we have all the bugs and none of the fun (the default config of the anti-aliasing is a nothing burger). I'm not sure what caused the issue (when I export the game on my side, the Game.ini is identical between project and archive) but I've made an emergency code change so that the feature works even if the Game.ini is empty: https://github.com/Rachnera/tls-smoothscreen/commit/dfeef3ec06bb6b5be0a3632893a7fa79a58d230c Will look at the antivirus issue later. Any additional piece of information (like if there's a specific error code or message or something like that) would help.

DukeLeto7

Got an easy bug report from the Wiki Forums. 7: Simon's Route/Outside Locations/Sparring Yards (006,020) needs a nullification page for 5001: Nalili Quest like the other Simon's Route events on this map. A player who had not acquired the Dominate skill in their playthrough had the sparkly available in Nalili's Quest, interacted with it and learned the skill (presumably), but then triggered the Simon Day Counter common event with the maximum days exceeded, game locks up after fading to black in total confusion. For shits and giggles I checked the rest of the map for anything similar but the rest of it looks good.

Rodolfo Sánchez

Hi, I have a question, this version is still not available in steam right?

Aria the bunny

I do want to report I am encountering lag durring battles that I wasn't in the public release, but I'm also on Linux so there might be Proton stuff interfering. If I continue to have issues when this version goes public on Steam I'll bring it up again.

Tomanis

Not sure where to type this, so typing it here. Thank you for making TLS. It's been very enjoyable! :)

Rachnera

Bug report: Graphics/Pictures/GrynythGoddesses-09.png, called during Grynyth on-demand "Play" scene, appears to be missing (crash).