April 15 Update (Patreon)
Content
A week ago, I'd have said there was too much stuff going on, getting spread in too many directions at once. But I had a pretty productive week, and so my plate is looking a whole lot clearer today!
TLS 0.34.0: Work is well underway, but too early to predict a date. Will depend on many variables.
Stress Relief Project: Kept working on this occasionlly, but sadly I can't introduce it yet. The gameplay isn't ready mainly because I've been working on more important things. I'd like to introduce the story/concept with art, which I'm waiting on. But I hope to show people this project during April, May at the latest.
Ouroboros: I've taken a few more steps toward the Steam release. Made my life a lot harder by trying to support the Mac version on Steam - the idiosyncrasies of Steam and RPG Maker synergize in an irritating way. Hopefully I will figure that out. Also need to figure out achievements, which for some reason are harder in MV than VX.
Crimson Gray 1.5 DLC: The core writing is done, along with many of the other details. No art yet, so release time is unknown. But the heavy lifting on my end is done.
Feels weird to have had such a great week and yet not have anything actually ready to show. But things are moving forward, and you can expect to see more of them soon!