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Here’s a quick look at what was implemented this week 👇

Pick-Ups & Feedback Improvements

Updated pick-up functionality across the board

Added visual pick-up effects and sound feedback for a better moment-to-moment feel

Pick-ups are now clearer, more satisfying, and easier to read during gameplay

New Pick-Up: VitaRush

Added VitaRush, a new consumable pick-up

Restores player health

Includes its own visual and audio feedback

UI Updates

Added a Money UI element to the in-game HUD

Updated NPC display information UI visuals for improved readability and presentation

World & Environment

Added more vegetation throughout the world to improve density and atmosphere

This week focused mainly on gameplay clarity, feedback, and polish, making interactions feel more responsive and readable while continuing to flesh out the world.

More updates coming next week—thanks for following along and supporting development!

-Blast

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