Assassin Render Testing (Patreon)
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Finally got sat down to get a good render setup going. The new Arnold render software (replacing MentalRay) had a similar generic sun/sky option to what I used before, but it was clearly not as good in many ways. So instead I'm getting set up with an HDR globe.
Unfortunately there's no easy option with HDR scenes to instantly make the model look like it's sitting on the environments ground, all it does is hit your model with accurate lighting from the photo/scene. So no fancy big visual upgrade to my setup yet. However with a ground plane thrown in for shadows this quickly looks like my old setup, but with slightly better lighting.
The main remaining downsides are these renders do take longer than before, and I can't show a horizon and sky like I did before in some renders. I think I can still do sky ok, but horizon is out, as I can't easily transition from my ground plane to the background image.
Maybe I'll do better in time... or I'll just get comfy with this for a few more years haha.
Does it look better to you?
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