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This build focuses on expanding the slums. Adds a new slum market that sells a wide selection of raggy clothes, The wall and penny inn. It also adds a new main storyline quest through the security office. Some of this is still work in progress.

PC DOWNLOAD -- MAC DOWNLOAD -- ANDROID DOWNLOAD

Change log v0.3.6.34 > v0.3.6.37

Adjusted some characters to have their diary stats hidden even if you are friends. Mira until you do her quest and Emile until you learn more about her

Adjusted Emile’s bio entry so the text doesn't overflow. Added bio text to reflect homeless start

Fixed some issues with the lake and pub outing

Completed Revel street tour with Emile

Added in two Emile CGs for her tour quest. One that triggers in the Revel pub and one for the junkyard

Added a large amount of bug fixes, including ones that should fix the main quest progression

Added new quest “Town tour”, received from Emile on the first day

Updated Emiles chat button so you can go out and walk with her

Updated the park walk and completed the fem beach scene

Added a walk to Revel street (incomplete)

Change log v0.3.6.33 > v0.3.6.34

Fixed some Tucker dialogue crashes

Fixed loading old saves and crashing at the bus stop

Fixed some errors and crashes in the “bad side of town” quest

Change log v0.3.6.27 > v0.3.6.33

Added new quest entry “Bad side of town” where you job is to explore the slums and rescue some Security officers. It is possible to fail this mission in multiple ways

Added new isolate locations to the slums

Updated current main mission quests. Game is now playable through to Haven. The mechanics package is now collected from the train station

Fixed some bugs that caused Tucker to nor realise there is more main story

Edited homeless start to account for the new layout of the slums. Also added some raggy clothes to the slum house for Sammy to start with

Added button icons to new slum locations

Added cleaning job to the wall (no scenes of cleaning girls yet)

Added a raggy perk for when Sammy is wearing a majority of raggy clothes. This causes more trouble outside of the slum area, but makes the slum fairly safe

Blocked the ability to get the bus while in the slums

Adjusted the standassup and table cg scnes to work with the wall

Adjusted the onfours leg/ankle thing that gets complaints. Stop mentioning now plz k thx

Added in generic female npc art for when you rescue someone from the wall

Added in two new named characters. Hunch and Monkey who run the pennyinn and the bum wall complete with character art

Updated bumwall BG to show men having sex with the girls

Added Pennyinn BG with people sleeping there

Continued the P.C Paige mission. Your role is now to rescue some piggies who are at the wall. Pink tickets are currency but you don't have enough. Earn more through various means or just leave the piggies to their fate. Multiple end outcomes to the mission including two fail routes

Added new “The Wall” quest entry with quest art to keep track of Sammy working the wall sex stats

Fixed loading old save crashes due to new slum locations

Added in a cheat to play the Paige mission

Added in 13 new items of clothes. Mostly raggy clothes for selling in the slums

Started PC Paige first mission

Added new flag to clothes, raggy. It determines if clothes are normal to torn apart ones. Normal shops wont sell raggy clothing, but they can be found easier scavving, when searching for clothes or from the slum sellers

Added in new locations to the slum. Market, sewer, bumwall (cant work here yet), bumwall back (inaccessable, plans for later working) and pennyinn. Backgrounds added for all except pennyinn

New walk locations leading from the checkpoint to the truckstop. Unlocked through the paige story

Moved the junkyard-slum walk location to arrive at the slum sewer

Raggy clothes added to the slum market

Comments

Insane Linguist

``` I'm sorry, but an uncaught exception occurred. While running game code: KeyError: u'tuc' -- Full Traceback ------------------------------------------------------------ Full traceback: File "scripts/locations/hospital/hospital_waiting.rpyc", line 37, in script File "renpy/ast.py", line 921, in execute renpy.exports.say(who, what, *args, **kwargs) File "renpy/exports.py", line 1373, in say who(what, *args, **kwargs) File "renpy/character.py", line 1253, in __call__ what = self.prefix_suffix("what", self.what_prefix, what, self.what_suffix) File "renpy/character.py", line 1172, in prefix_suffix return (sub(prefix) + sub(body) + sub(suffix)) File "renpy/character.py", line 1152, in sub return renpy.substitutions.substitute(s, scope=scope, force=force, translate=translate)[0] File "renpy/substitutions.py", line 278, in substitute s = formatter.vformat(s, (), kwargs) # type: ignore File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python2.7/string.py", line 563, in vformat File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python2.7/string.py", line 585, in _vformat File "renpy/substitutions.py", line 168, in get_field obj, arg_used = super(Formatter, self).get_field(field_name, args, kwargs) File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python2.7/string.py", line 646, in get_field File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python2.7/string.py", line 605, in get_value KeyError: u'tuc' Windows-10-10.0.19041 AMD64 Ren'Py 7.5.3.22090809 The Fixer 0.3.6.33 Thu Sep 3 23:17:02 2026 ```

Pop666

Tried the Homeless start to check differences and Emile found me like day 3. Which was fast. Then when I went to the hospital she took me to Oskar's flat. All fine. Go to the hospital to see Tucker, had to ignore and Exception. Then apparently I am to find Simon Banks (with no discussion and no quest in the tracker). Editing: Just tried for a normal playthrough and same thing. Mission is to meet Tucker and yet, when I do, he wants me to track down Simon Banks. So the game is locked behind this bug no matter your start.

Pop666

To add more context to help: ``` I'm sorry, but an uncaught exception occurred. While running game code: KeyError: u'tuc' -- Full Traceback ------------------------------------------------------------ Full traceback: File "scripts/locations/hospital/hospital_waiting.rpyc", line 37, in script File "renpy/ast.py", line 921, in execute renpy.exports.say(who, what, *args, **kwargs) File "renpy/exports.py", line 1373, in say who(what, *args, **kwargs) File "renpy/character.py", line 1253, in __call__ what = self.prefix_suffix("what", self.what_prefix, what, self.what_suffix) File "renpy/character.py", line 1172, in prefix_suffix return (sub(prefix) + sub(body) + sub(suffix)) File "renpy/character.py", line 1152, in sub return renpy.substitutions.substitute(s, scope=scope, force=force, translate=translate)[0] File "renpy/substitutions.py", line 278, in substitute s = formatter.vformat(s, (), kwargs) # type: ignore File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python2.7/string.py", line 563, in vformat File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python2.7/string.py", line 585, in _vformat File "renpy/substitutions.py", line 168, in get_field obj, arg_used = super(Formatter, self).get_field(field_name, args, kwargs) File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python2.7/string.py", line 646, in get_field File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python2.7/string.py", line 605, in get_value KeyError: u'tuc' Windows-10-10.0.26100 AMD64 Ren'Py 7.5.3.22090809 The Fixer 0.3.6.33 Fri Sep 4 00:28:04 2026 ```

anon

exciting stuff! this is what i'm here for

Seth

I'm trying to play the new version, but it's a little bugged. My old files crash when I try to get on the bus, and any new file I make can't progress because it crashes when I try to talk to Dr Tucker when going to the Institute to get the first quest. I can tell it to "ignore" the issue, but then the quest doesn't tick forward and the guy doesn't ever spawn in the bar to be talked to. Edit: Homeless Start seems to be working fine, though.

Wetbread

i get this error anytime i go to the bus stop ``` I'm sorry, but an uncaught exception occurred. While running game code: File "game/scripts/locations/a_worldmap/world_map.rpy", line 41, in File "game/scripts/core/location_system/location.rpy", line 545, in dis File "game/scripts/core/location_system/location.rpy", line 71, in locs KeyError: -- Full Traceback ------------------------------------------------------------ Full traceback: File "scripts/locations/a_worldmap/world_map.rpyc", line 32, in script File "renpy/ast.py", line 1903, in execute choice = renpy.exports.menu(choices, self.set, args, kwargs, item_arguments) File "renpy/exports.py", line 976, in menu condition = renpy.python.py_eval(condition) File "renpy/python.py", line 1092, in py_eval return py_eval_bytecode(code, globals, locals) File "renpy/python.py", line 1085, in py_eval_bytecode return eval(bytecode, globals, locals) File "game/scripts/locations/a_worldmap/world_map.rpy", line 41, in File "game/scripts/core/location_system/location.rpy", line 545, in dis File "game/scripts/core/location_system/location.rpy", line 71, in locs KeyError: Windows-10-10.0.26100 AMD64 Ren'Py 7.5.3.22090809 The Fixer 0.3.6.33 Fri Sep 4 04:24:40 2026 ```

Evarika

Bus travel fails sometimes on at least older saves and from revel street, specifically upon opening the location menu

GrendVerd

First mission is buggy, Dr Tucker doesn't tell anything about Simon quest, lot of new items icons are missing

TheJay

Thanks for quick hotfix v0.3.6.34! Unfortunately I see that the problem with visiting Tucker for the first time persists - he immediately jumps to the conversation that should be happening on repeated visits and doesn't hive me introduction to the first mission (but it doesn't throw an exception after the hotfix). The quest doesn't progress to talking with Simon so the game appears to be locked at that stage

LTM

``` I'm sorry, but an uncaught exception occurred. While running game code: File "renpy/common/000statements.rpy", line 609, in execute_call_screen store._return = renpy.call_screen(name, *args, **kwargs) File "game/scripts/core/location_system/location.rpy", line 2481, in execute File "game/scripts/core/location_system/location.rpy", line 2481, in execute File "game/scripts/core/location_system/location.rpy", line 2490, in execute File "game/scripts/core/location_system/location.rpy", line 2491, in execute File "game/scripts/core/location_system/location.rpy", line 1335, in execute File "game/scripts/core/location_system/location.rpy", line 1335, in execute File "game/scripts/core/location_system/location.rpy", line 1338, in execute File "game/scripts/core/location_system/location.rpy", line 1347, in execute File "game/scripts/core/location_system/location.rpy", line 1675, in execute File "game/scripts/core/location_system/location.rpy", line 1717, in execute File "game/scripts/core/location_system/location.rpy", line 1719, in NameError: name 'quest_thewall' is not defined -- Full Traceback ------------------------------------------------------------ Full traceback: File "scripts/locations/general/travel_screen.rpyc", line 22, in script File "renpy/ast.py", line 2232, in execute self.call("execute") File "renpy/ast.py", line 2220, in call return renpy.statements.call(method, parsed, *args, **kwargs) File "renpy/statements.py", line 281, in call return method(parsed, *args, **kwargs) File "renpy/common/000statements.rpy", line 609, in execute_call_screen store._return = renpy.call_screen(name, *args, **kwargs) File "renpy/exports.py", line 3181, in call_screen rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward) File "renpy/ui.py", line 299, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "renpy/display/core.py", line 3377, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore File "renpy/display/core.py", line 3810, in interact_core root_widget.visit_all(lambda i : i.per_interact()) File "renpy/display/core.py", line 582, in visit_all d.visit_all(callback, seen) File "renpy/display/core.py", line 582, in visit_all d.visit_all(callback, seen) File "renpy/display/core.py", line 582, in visit_all d.visit_all(callback, seen) File "renpy/display/screen.py", line 451, in visit_all callback(self) File "renpy/display/core.py", line 3810, in root_widget.visit_all(lambda i : i.per_interact()) File "renpy/display/screen.py", line 462, in per_interact self.update() File "renpy/display/screen.py", line 653, in update self.screen.function(**self.scope) File "game/scripts/core/location_system/location.rpy", line 2481, in execute File "game/scripts/core/location_system/location.rpy", line 2481, in execute File "game/scripts/core/location_system/location.rpy", line 2490, in execute File "game/scripts/core/location_system/location.rpy", line 2491, in execute File "game/scripts/core/location_system/location.rpy", line 1335, in execute File "game/scripts/core/location_system/location.rpy", line 1335, in execute File "game/scripts/core/location_system/location.rpy", line 1338, in execute File "game/scripts/core/location_system/location.rpy", line 1347, in execute File "game/scripts/core/location_system/location.rpy", line 1675, in execute File "game/scripts/core/location_system/location.rpy", line 1717, in execute File "game/scripts/core/location_system/location.rpy", line 1719, in NameError: name 'quest_thewall' is not defined Windows-10-10.0.19041 AMD64 Ren'Py 7.5.3.22090809 The Fixer 0.3.6.34 Sun Sep 6 17:39:22 2026 ```

Seth

Thanks for the hotfix, but there are still issues. The game is no longer crashing, but institute quests don't populate or progress. I can go into the room with Tucker now, but I don't get the quests. I've tried loading old saves at different places in the story, between each different institution quest and each time tells me to go do something, I don't get a quest for it. Then the appropriate next step can't happen. Either the guy never spawns at the bar, or I can't talk to the guy at the security check point. I never receive the "tracking a curse" quest per se. I've also tried using the Jump to Haven cheat, which crashes the game. I can ignore the crash and force it through, but then it crashes again soon after. When forcing it through, I never get the quest for Haven, so I can go in each room, but I never get the buttons to eaves drop, rest, or scavenge because the quest never updates.

Shadowpadme

Seems like I am having the same issue, the institution quest is not progressing. I am still stuck at the very first quest to talk to Tucker and he told me to speak to Simon in the pub, but Simon is not there. Hope there will be fix soon. Thanks.

Michael Jones

[code] I'm sorry, but an uncaught exception occurred. While running game code: KeyError: u'tuc' -- Full Traceback ------------------------------------------------------------ Full traceback: File "scripts/locations/hospital/hospital_waiting.rpyc", line 37, in script File "renpy/ast.py", line 921, in execute renpy.exports.say(who, what, *args, **kwargs) File "renpy/exports.py", line 1373, in say who(what, *args, **kwargs) File "renpy/character.py", line 1253, in __call__ what = self.prefix_suffix("what", self.what_prefix, what, self.what_suffix) File "renpy/character.py", line 1172, in prefix_suffix return (sub(prefix) + sub(body) + sub(suffix)) File "renpy/character.py", line 1152, in sub return renpy.substitutions.substitute(s, scope=scope, force=force, translate=translate)[0] File "renpy/substitutions.py", line 278, in substitute s = formatter.vformat(s, (), kwargs) # type: ignore File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python2.7/string.py", line 563, in vformat File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python2.7/string.py", line 585, in _vformat File "renpy/substitutions.py", line 168, in get_field obj, arg_used = super(Formatter, self).get_field(field_name, args, kwargs) File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python2.7/string.py", line 646, in get_field File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python2.7/string.py", line 605, in get_value KeyError: u'tuc' Windows-10-10.0.26100 AMD64 Ren'Py 7.5.3.22090809 The Fixer 0.3.6.33 Thu Sep 10 19:35:29 2026 [/code]

Erick Ward

I had issues with the raggy clothes not properly showing picture in shop or inventory. If you wear them, they show but, an error shows in the boxes. I deleted the old version before unboxing the new one and I don't see anyone else saying anything about this issue. I'm not sure if this was brought up in your notes or not. I looked but, couldn't find mention that this was work in progress. Error reads: Image 'item_top_48' not found. 'Item_bottom_43' not found. it's only most of the new pieces that show this error. Like I said the clothing itself renders fine it's only the box image.

Erick Ward

Also, there is an exploit with the hotel. It doesn't matter if your tiredness is at 0 you can continue to clean the hotel indefinitely. Then once you say no you simply take an energy drink before you move screens and can safely make it home. You can also do this with the Wall. I think it's because the establishments are 24/7 vs other possible jobs that are limited based off time of day.

Erick Ward

Only other potential suggestion I would have is under the homeless start if you choose the virgin route you shouldn't auto get the whoring option. You should at least get a little corrupted first, either by sweet girls, the soccer boys, Alcohol/drugs, waitressing at pub etc. I can understand someone who chooses non-virgin route to pick it up easily but, it just doesn't make sense even homeless for someone that's a virgin to go that route for their first time.

Xed

[code] I'm sorry, but an uncaught exception occurred. While running game code: ScriptError: could not find label 'emile_prologue_event_misc_bus_3'. -- Full Traceback ------------------------------------------------------------ Full traceback: File "scripts/characters/flatmates/emile/emile_events_prologue/emile_events_prologue_2.rpyc", line 75, in script call File "scripts/characters/flatmates/emile/emile_events_prologue/emile_events_prologue_misc.rpyc", line 8, in script File "renpy/ast.py", line 1974, in execute File "renpy/script.py", line 927, in lookup ScriptError: could not find label 'emile_prologue_event_misc_bus_3'. [/code]

Xed

Pls

VerrikanTFD

Homeless start. Day 2. Did cleaning the wall. Once. Wanted to explore slum market. Milkmaid stall reveal event happens. Now I am on Revel street, bus stop locked and can not return to slums. I assume this essentially breaks the run completely. Should either return to the initial market, whichever it is, or not happen at slum market at all. Probably the latter.

Xed

For Linux pls

VerrikanTFD

When trying to start the quest where proatgonist goes to Haven, after having procured necessary items ("Yes, let's get started"): ``` I'm sorry, but an uncaught exception occurred. While running game code: File "game/scripts/a_quests/a_main_quest_missions/main_quest_recap.rpy", line 80, in File "game/scripts/core/quest_system/questlog.rpy", line 560, in markdone File "game/scripts/core/quest_system/questlog.rpy", line 461, in _nextstage AttributeError: 'NoneType' object has no attribute 'post' -- Full Traceback ------------------------------------------------------------ Full traceback: File "scripts/a_quests/a_main_quest_missions/main_quest_recap.rpyc", line 80, in script File "renpy/ast.py", line 1131, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "renpy/python.py", line 1061, in py_exec_bytecode exec(bytecode, globals, locals) File "game/scripts/a_quests/a_main_quest_missions/main_quest_recap.rpy", line 80, in File "game/scripts/core/quest_system/questlog.rpy", line 560, in markdone File "game/scripts/core/quest_system/questlog.rpy", line 461, in _nextstage AttributeError: 'NoneType' object has no attribute 'post' Windows-10-10.0.22621 AMD64 Ren'Py 7.5.3.22090809 The Fixer 0.3.6.37 Wed Sep 30 17:03:34 2026 ``` Disclaimer: this is a playthrough started on latest public release and then continued on 0.3.6.37

Nicklas Michael

Items seem to have broken. I get this error anytime I select any item from the shady guy at the lake. I get something similar when trying to use anything in the inventory. ``` I'm sorry, but an uncaught exception occurred. While running game code: File "renpy/common/000statements.rpy", line 609, in execute_call_screen File "game/scripts/core/inventory_system/inventory.rpy", line 458, in __call__ File "game/scripts/core/inventory_system/inventory.rpy", line 469, in update File "game/scripts/core/inventory_system/inventory.rpy", line 486, in execute File "game/scripts/core/inventory_system/inventory.rpy", line 486, in execute File "game/scripts/core/inventory_system/inventory.rpy", line 489, in execute File "game/scripts/core/inventory_system/inventory.rpy", line 490, in execute File "game/scripts/core/inventory_system/inventory.rpy", line 493, in execute File "game/scripts/core/inventory_system/inventory.rpy", line 494, in execute File "game/scripts/core/inventory_system/inventory.rpy", line 495, in execute File "game/scripts/core/inventory_system/inventory.rpy", line 496, in execute File "game/scripts/core/inventory_system/inventory.rpy", line 496, in AttributeError: 'Item' object has no attribute 'boyish' -- Full Traceback ------------------------------------------------------------ Full traceback: File "scripts/characters/lake/dealer/dealer.rpyc", line 72, in script File "renpy/ast.py", line 2232, in execute File "renpy/ast.py", line 2220, in call File "renpy/statements.py", line 281, in call File "renpy/common/000statements.rpy", line 609, in execute_call_screen File "renpy/exports.py", line 3181, in call_screen File "renpy/ui.py", line 299, in interact File "renpy/display\core.py", line 3377, in interact File "renpy/display\core.py", line 4253, in interact_core File "renpy/display\focus.py", line 572, in mouse_handler File "renpy/display\focus.py", line 528, in change_focus File "renpy/display\behavior.py", line 930, in focus File "renpy/display\behavior.py", line 329, in run File "game/scripts/core/inventory_system/inventory.rpy", line 458, in __call__ File "game/scripts/core/inventory_system/inventory.rpy", line 469, in update File "renpy/display\screen.py", line 653, in update File "game/scripts/core/inventory_system/inventory.rpy", line 486, in execute File "game/scripts/core/inventory_system/inventory.rpy", line 486, in execute File "game/scripts/core/inventory_system/inventory.rpy", line 489, in execute File "game/scripts/core/inventory_system/inventory.rpy", line 490, in execute File "game/scripts/core/inventory_system/inventory.rpy", line 493, in execute File "game/scripts/core/inventory_system/inventory.rpy", line 494, in execute File "game/scripts/core/inventory_system/inventory.rpy", line 495, in execute File "game/scripts/core/inventory_system/inventory.rpy", line 496, in execute File "game/scripts/core/inventory_system/inventory.rpy", line 496, in AttributeError: 'Item' object has no attribute 'boyish' ```