Tomboy troubles (Patreon)
Content
I decided to work a bit more on Emile this week, sort of. Actually I worked more on the male start with Emile giving Sammy advice and bullying her a bit to be more girly.
Emile pushes Sammy into doing a few things. Replaces some of her clothes if she is looking too boyish, forces her to work out if she has a belly, put makeup on if she isn't wearing any. Once the more surface level events can't trigger anymore, Emile might start pushing things in slightly more weird directions.
Here, Emile has forced Sammy to change clothes, but has thrown away all her boyish clothes. Eventually she will do the same again, but with much more slutty options.
And talking of looking boyish, there is now a boyish perk. Much like the raggy perk, it doesn't actually do anything for stats, but does effect events and how the character acts. A more tomboy character will enjoy looking more boyish while someone like bimbo Sammy will get pretty upset.
And adding in such perks, it felt a bit weird to not have a more boyish fem start to the game. So here we have the new origin "Tomboy".
The problem with tomboys is that it's not really something that can easily be expressed using just stats. And if you asked 100 people what a tomboy actually is, you would get 100 different answers. So I decided to go for the more typical type of slightly sporty, confident and not too over sexual.
And some aftermath effects where Emile sneaked off on the dates. Now even if you miss the actual events, you will know something weird happened.