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Last week, we've still been busy on bugfixing the Hydra submarine, it's quite stubborn!We have since also started work on a new way of adding custom terrain, which has it's own set of issues that we've been slowly addressing.One of these issues is blending between different materials, which we're trying to achieve with "blending cards". In the attached images you can see a before an after shot of this technique.However, for it to work in game would require a completely new and custom shader, which is why we've welcomed a new modder to the team who's experienced with Subnautica shaders! We also wanted to share an unused concept art! This trapping plant creature would lie in wait beneath the sand, looking similar to valuable outcrops to the player. If the player touches the beak, the plant will start attacking!We've now shifted focus of all modders to work on the Hydra submarine to hopefully speed up progress on the Hydra shard, let's hope we finish it soon! :)

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