Void Crowne - Book 1 - Chapter 52 (Patreon)
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Aidan
“And that ends my report, Great One,” Rex declares with a bow as I sit on a sofa in my suite rubbing my temples a day after returning from the battle.
This is a problem.
According to what our scouts, along with what Ali and Akira’s scouts could figure out, the orcs ran all the way to their nearest city before most of their officers took the teleporter to their king’s city. Meanwhile the remaining officers – if I can even call them that, considering how disorganized the orcs are – led their forces across the ground to their forces’ cities. Which include around a dozen or so cities surrounding the orc king’s city. All of which the orc king subjugated or received from other orcs.
And the orcs didn’t stop at just retreating.
They went straight from attacking Akira and Ali’s cities to attacking other cities instead. With their king joining the battle again.
“Do you believe they’ll pause their attack once the Multiversal War begins?” I ask while staring up at the ceiling.
“That is likely, Great One,” Rex answers without hesitation. “No matter how primitive these creatures may be, their king is not lacking in intelligence enough to keep his forces away from his cities when the first war begins.”
I let out a sigh at that answer.
That’s good.
And he’s right. There’s no way the orc king would risk that.
Even if the dungeons don’t break for a few days after opening at the minimum, not being prepared to enter and clear the dungeons once they arrive will also reduce the number of Victory Points he can earn.
As for Ali and Akira’s cities? Akira managed to hold off the orcs before they could breach his walls, and Ali used her magic to create a massive amount of poison to fill an entire moat.
The only problem with this poison is that she can’t actually control it. So it’s just a poison she produced and nothing more.
And the only reason there’s enough to fill a moat in the first place is thanks to her bloodline having more to it than I originally expected. Specifically that it triples the amount of poison she generates whenever making any type of poison.
Which is also why her mentor took an interest in her in the first place. Since it’s a powerful bloodline to have as a Poison Master.
Well, other than the fact that she’s my sister. Which Ali told me influenced her mentor’s decision.
I was rather surprised when I saw that moat, if I’m being honest with myself.
It has a massive amount of poison in it. Although she also has a System Building helping her make the poison too. Which explains some of it beyond just her Bloodline.
Fortunately, all of the damage done to her walls past the moat has been repaired already. Through points, of course.
Because that’s apparently possible.
As for catching up beyond simple messages?
Ali is too busy to come and see me right now, and I’m not exactly free either. I want to make a few more voidlings before the Multiversal War begins.
So, after confirming that Ali herself, along with my parents, are all doing well, I go back to producing more voidlings. All the way until it crosses over into the next day, and night begins to approach again.
I finally stop to take a break for around an hour before getting another report from Rex. In which I hear that the orcs have all retreated back to their cities after claiming several more cities for themselves. With these particular cities being those belonging to the zelbar near them.
And I can’t exactly see that going well for the orcs. They’ll probably end up pissing off the zelbar quite a bit if they go back to claiming more of their cities later. After the orcs get settled into the war.
More reports come in stating that every single city within reachable distance around us is preparing for the Multiversal Wars to begin. With our cities being amongst those preparing.
Rex himself has already prepared numerous hunting parties consisting of voidlings for this.
And, right as it is about to cross over into the next day, I open my Multiversal War Menu to look at my current number of War Points.
◊◊◊◊◊
Multiversal War Menu
War Points: 204,083
Victory Points: 0
Perks: Tutorial Discount, Tutorial Skill Infusion
Monsters
Launch Assault
Attack
Victory Point Shop
Event Point Shop
◊◊◊◊◊
Shockingly enough, I’ve earned a massive amount of War Points even from my time sitting around creating voidlings. All through a mixture of the auction house and the many fees scattered around the many cities I own.
But, in hindsight, it makes sense that I’d earn this much.
At this point, according to Rex, there are now over three hundred thousand voidlings spread through the different cities under my command. With the number having grown more over the past couple days. And, while plenty of them don’t pay fees since they’re considered summons and not users, at least over a third of them do pay fees.
Which tends to stack up when there’s that many voidlings.
I take a deep breath before opening the Monsters menu. Just to look at what monsters I currently have unlocked right now one last time.
◊◊◊◊◊
Regular Monsters Menu
War Points: 204,099
Elite Void Golem – 250 War Points – A rare golem monster. Void golems are golems made of void mana with a void core. Their only weaknesses are having the mana in them drained or having their cores destroyed.
Weak Mimic – 100 War Points – An uncommon miscellaneous monster. Weak mimics are monsters disguised as loot boxes meant to trick users into trying to open them for loot, only for the mimics to gobble up the users instead.
Zombie Soldier – 25 War Points – A common undead monster. Zombie soldiers are the sturdiest of the most common undead, but they deal less damage than the skeletons and ghosts.
Gray Wolf – 25 War Points – A common beast monster. Gray wolves have strong jaws that they can latch onto a user with and tear them to shreds.
Fishman Spearman – 25 War Points – A common humanoid monster. A fishman spearman is a monster with very little intelligence, but a strong combat ability when in the water. They are armed with a single spear.
Acid Slime – 25 War Points – A common slime monster. An acid slime is a slime made of acid. A large blob of acid with a thin membrane on the outside that can shoot out deadly acid at its targets. However, as with most slimes, the acid slime is incredibly fragile.
Return
◊◊◊◊◊
And the boss monster I have costs twenty-five thousand War Points on top of these.
I have about two hundred and four thousand War Points. And based on what I saw in my Hard Difficulty Tutorial floors, roughly fifty or so regular monsters sounds about right to send. Although, considering that it’ll be an entire dungeon and not just a floor, doubling that might be better.
So a hundred regular monsters, mixed with a few mimics, and maybe five elites? All with the boss.
And this will be per dungeon. Since users can send more than one dungeon. Albeit after purchasing a perk through Victory Points.
A perk that isn’t all that expensive compared to the other perks in the store.
That should be around two thousand five hundred War Points for the regular monsters, three hundred for the mimics, one thousand two hundred and fifty for the elite monsters, and twenty-five thousand for the boss. All totaling up to around twenty-nine thousand and fifty War Points per dungeon I send.
Which is quite expensive for a regular user.
Even for me, it’s still expensive. Just not quite as expensive thanks to all of these voidlings, along with this auction house.
I would spend more War Points on upgrading the city right now, but none of the things I can currently purchase are related to the city’s defense. All of the defense related purchases are locked behind the Event Point Shop. Meaning I need Event Points to unlock them before I can purchase them with War Points.
Now I just need to decide on the specific spread of monsters I should send. Since I have more than one type of regular monster that I can send.
Zombie soldiers, gray wolves, fishmen spearmen, and acid slimes.
Which ones work best together, and which ones work best with the elite monster and boss?
The blighted broodmother itself will spawn three blightlings a minute that spread the blight, so I should choose monsters that will work well with that.
Zombies sound like they fit the blight well. So maybe I should try sending zombie soldiers for the first dungeon.
Actually, I can try various different combinations, now that I think about it. There’s nothing keeping me from experimenting with different mixtures of monsters.
But I still need to decide on the first dungeon, since I won’t be able to send multiple dungeons at once until after I get that perk.
With that in mind, I decide to just zombies as the regular monsters in the first dungeon, then probably zombies and acid slimes in the second batch. And then gray wolves and fishmen spearmen in the third batch.
Of course, this is all with the pacifist mode active so that they only attack the users actively participating in the Multiversal Wars.
I have no regrets about killing people who are actively trying to kill me, whether directly or indirectly. But the ones who aren’t sending any monsters to our planet shouldn’t be targets for my monsters.
And with that last thought in mind, I wait for midnight to arrive. At which point a wave of messages appear in my vision.