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The title sounds weird I know, but since I am making a bodycam style game I need to make the audio worse to make it sound more real. Since there was 0 tutorials for this on google after searching for weeks I almost gave up on it. Just for shits and giggles I asked ChatGPT (AI) if it could help me and that thing carried me through it all as my personal audio engineer, absolutely insane. It literally explained everything and how to do it in Unreal Engine :D

I also reworked some sounds especially footsteps. Above you can hear what the worse audio sounds like.

I also enabled Charlie to swim ;) AND I started adding a mine which serves as the second setting of the game (sneak peek of that also in the video)

Additionally I worked on the story pathing, so I changed the landscape and also added some point of interests which I am obviously not gonna reveal since it would spoil the story.

Comments

PhoeNix_Rising_81

Loving the mine. Not sure which is scarier, creepy mine or spooky dark forest 🤔

MysticWaste

The sound is great, I love the ambient sound, (sound design and soundtracks was my focus in the whole game design realm, that and environmental art) I think you are doing a fantastic job, making games is hard and to do all this yourself has my respect! The environment is lush and full but is definitely spooky, i love it! I know I'm a bit late to the party XD but can't wait to play this! My heart goes out to the dog though, shepherds are my absolute favourite, please dont let him die lol