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I reworked the coloring, fisheye camera and sound design to create a more believable atmosphere for the game. Previously I just slapped a blue tint over the footage. Now reworked the coloring completely with Photoshop to give it a more realistic coloring. I also readjusted the fisheye lens to avoid warping effects that could cause motion sickness and also increased the field of view to 145 degrees to match the fov of a gopro camera. I also made the picture slightly worse to simulate imperfection. Also worked in some volumetric fog for more spookyness.

Lastly I was reworking my dynamic sound component to play ambient spooky sounds (like owls for example) more naturally and also placed them across them map (see screenshots). I also added some ambient sound occlusion and ambient sounds when you enter a building.

Would love to know your opinion on these changes, especially the color correction!

Files

Previews only

Comments

PhoeNix_Rising_81

I like the coloring and the reduced warping! It is looking better and better.

Webneko

The coloring looks really good and realistic!

MysticWaste

i love the environment, excited to see how this turns out!