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Hey folks!

Reporting in with a new round of updating done. Only a few mods left for us to update - notably Outposts, Winston Waves, Vanilla UI Expanded and Oskar Obnoxious. We are also yet to release Vanilla Helixien Gas Expanded.

Please remember: These updates aren't yet live on Steam. We're waiting for the official 1.4 drop to push everything to Steam. Only Animal mods and the Framework have been updated on Steam already.

I'm currently going through my second Covid infection (that's what I get for attenting a public event with thousands of people), so you might not hear from me for the next few days.

Once again I remind you all: If you plan to continue your 1.3 save, back up all the mods. Some of our mod updates will be INCOMPATIBLE with existing saves - and Steam auto-updates mods, which means it will accidentally break your save games. Make sure you only use local mods from now on.

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Comments

Andromeus

Get well soon Oskar! Thanks for all the hard work you and your team have been doing. Definitely trying the new DLC with all your mods enabled as well once it drops. Can’t wait!

Oleg Oleg

How quaint, another infection. Looks like ain't the only one suffering. Wish you well sir

AdRam

Get well soon, I've just gotten over my first COVID infection. It's not fun.

Deggial

I wish you'll recover with the same awesome speed as you are cranking out these updates.

Myrrhaj

Could you explain the thought process behind the "Major Changes" section about removing a lot of the items? And particularly the severe changes to tools/apparel? (And no more staticlord + lightning rod power shenanigans?) Are they being reworked into other systems or are they just gone for good? Would be sad to see the equipment getting gutted just because Skills Expanded Expertise exists.

DeMante

Wow, you guys are working fast!

Leo Durocher

Great work, but first take care of yourself! Wishing you a speedy recovery!

Nathan Downs

This is the one patreon I will continue to support strictly because of both the quality content, continued interaction with supporters, and proactivity of the devs behind the supported projects.

Con

Rest up Oskar! Thanks for all your hard work over the years

Dom Speziale

I noticed that “Reinforced Mechanoids: Tyrikan-line” isn’t in the update list. Will this be updated as well?

Sondre

Have a speedy recovery (for you and any loved ones) Oskar!

yarilla

Hope you get a lot of rest and get well soon! Thank you for all the hard work!

Trevellian

I hope you feel better soon. All of the preemptive work you and your team are doing is wonderful and greatly appreciated. And while it's a lower priority, I really want to thank you for keeping up with the RimEffect series. I really love that set, and I'm so happy it's continuing on into 1.4

Ole Kretschmann

Get well again soon, Oskar, never forget to take care of yourself first and foremost! Thank you for all of your hard work in maintaining and expanding this awesome set of mods that I couldn’t imagine playing without.

FrankenApple

Are there gonna be any plans for expanding genetics with a toxic genome?

Stim

Feel well again and don't worry, I am downright abstaining from playing the game for now and will once again as soon as the update and dlc hits. Gonna get that as soon as possible. I'm not saying day one because money troubles but as soon as I can

Crystalking52

I see that there is re-designed Neron Neolithic on the Vanilla Factions Expanded - Classical mod. From what I can see of him, he looks like a big improvement over the previous design. Will you be discussing the update for Classical in a later post?

saxon011

hi btw some guy just released Russian Vanilla Expanded - Vanilla Vehicles Expanded (TIER 1) thort I would say as the normal one is not released yet

SP4RTAN

Will the gas masks that are being added in Biotech protect against tear gas in VWE Non-lethal?

Ben

thanks for all the hard work and hope you feel better soon! take it easy :)

Sylant99

Will laser weapons be buffed to shoot through shields like the Tesseron's mech weapon, or maybe new graser weapon addon? For ultratech factions :)

jayteegamble

Can anyone tell me how i can stop my mods from updating (Steam)? I love my current game and would hate to have it break.

Brandon Arnold

After looking at the more recent blog posts about biotech will the biotech mechanoids be included with the ships landing and raids from vanilla mechanoids expanded. Also would they receive the upgrades too

Ethan Downing

Come to think of it, what about Rim Effect? Or, no, I suppose a big part of that would just have to wait on the Humanoid Aliens Framework to be updated.

AITCH

why are you removing or nerving the tools from VE Weapons?

NexusCron

I do to. Plus it gives Oskar more options to add all kinds of tools for various jobs.

Genú

Why is facepainting leaving? It's honestly my favorite feature of the mod when not playing as Vikings. It suits tribal runs perfectly. Either way, just decided to subscribe because I've been enjoying all your mods a lot. Thank you.

Raleon

At the risk of sounding whiny, why were both advanced vest and bulletproof vest removed? They filled a niche between basic flak vest and powerarmor. Advanced vests being stuffed is something I miss.