1.18c! C is for Cute Creatures! (Patreon)
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This month we're tackling mobs in order of popularity from a Patreon poll! We've got 5 new mobs done, with a total of 40 mob skins, not even counting shader map support! These include: Axolotls, Foxes, Rabbits, Guardians and Pandas, as well as all item icons associated with these mobs and then some! As most of these are popular, cute pet mobs, this should make a lot of people's bases a bit friendlier to look at.
Additionally, Prismarine and Guardian shader map support has been added to make sea monuments more awesome to explore. Also in line with this new underwater content, conduits and all items associated with them are also now complete, so builds that rely on them will no longer have to look at the vanilla textures! Only block left to finish up are the already partially-complete campfires!
Changelog
[1.18c]
-Created new CEM rabbit model.
-Created new CEM guardian and elder guardian model.
-Added model textures for all eight rabbits, plus eight random alts (two of which are rare cameos).
-Added nametag support for two rare cameo rabbit variants.
-Added model textures for both guardians, plus one alt.
-Added model and item textures for leather horse armor.
-Added model textures for all five axolotls, plus five random alts.
-Added model textures for all four fox forms.
-Added model textures for all seven panda forms.
-Added model textures for all components and states of conduits.
-Added item textures for rabbit, cooked rabbit, rabbit stew, rabbit feet, and rabbit hides.
-Added item textures for axolotl buckets, and CIT support to differentiate variants contained.
-Added all animations and particle art associated with conduits.
-Added particle art associated with guardian beams.
-Added item icons for nautilus and heart of the sea.
-Edited axolotl model to correctly mirror legs (will not work on Optifine H4 and earlier).
-Slightly darkened cattails associated with seagrass in rivers and swamps.
-Lightened campfire smoke.
-Tweaked enchanted item effect to be less pronounced and slower.
-Removed combo overlay CTM for dark and prismarine bricks for shader optimization purposes.
---Shader Support---
-Updated shader presets to support BSL_v8.1.02.1 (removed older versions for simplicity's sake)
-Added full shader map support for all prismarine blocks, including overlay ctm.
-Added full shader map support for all guardians. (first, fully shader-mapped mobs!)
-Added SSS (and an emissive) map support for rabbits.
-Added SSS (and an emissive) map support for axolotls.
-Added shader map support for all components and states of conduits.
-Added normal maps for heart of the sea.
-Added SSS maps to allow the "corndog" part of the cattail to block some light on its own.
-Edited sea lantern shader maps to fit with material profile of prismarine.
-Fixed an issue where SSS was not correctly applied to the edge of dripleaf models.
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