PCP28:Le Fishe (Patreon)
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Finally, the first batch of fish are in a usable state! Currently all salmon and large tropical fish are done. These use custom models which require you to update to the latest stable Optifine for 1.18.2 (HD_U_H6). Unfortunately Optifine has pretty much killed backwards compatibility for tropical fish... It has however allowed me to create custom bucket art for common tropical fish.
Common fish buckets have unique art representing the color/pattern of the fish contained. Uncommon fish will flop and splash around violently in their buckets. Once the small tropical fish are finished and their respective common variant buckets are done, the animated fish bucket will be an indicator of rare species for players who may want to think twice before feeding it to an axolotl!
Dye colors have also been slightly tweaked to account for tropical fish art, and salmon vary in appearance depending on where they spawn. Salmon in rivers and near land will have flushed red skin and males will develop a hooked snout, while ocean salmon will be more silvery, with tamer snouts. Cod, small tropical fish, and puffer fish are still in the works and will be ready by next update. See you then!
Changelog
[1.18e](tentative)
-Created new dynamic salmon model with varied snout shapes.
-Created new large tropical fish model and its overlay. (Small fish coming soon!)
-Created new phantom model.
-Added model and all item textures for salmon with 4 regional variations and 3 salmon product item icons.
-Added model textures for all large tropical fish and overlays. (Small fish coming soon!)
-Added animated model and item textures for phantoms and their drops.
-Added animated item art for all rare (or incomplete, small) tropical fish in a bucket.
-Added animated item art for dragon breath.
-Added item art for cod in a bucket.
-Added item art and GUI elements for all things related to bundles.
-Added item art for all 16 states of the light block.
-Created CIT support for 12 common varieties of large tropical fish in buckets. (Small fish coming soon!)
-Tweaked existing dye colors to better account for tropical fish.
-Re-added old nether star item art with a slight animation tweak. (may revisit this and beacons at a later time)
---Shader Support---
-Added SSS and emissive maps to all large tropical fish to help their colors pop a bit more than other fish when underwater.
-Added partial shader map support for phantoms to improve their camouflage.
-Added full shader map support for light blocks (luminance only affects held and item frame versions.)