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Finally! All items are now 100% complete! With blocks and items complete, all that remains are mobs and a few particles. Now that we're nearing completion of the base pack (still have lots of bonus shader and model stuff to do), I'll soon be able to focus on fulfilling some of the higher tier Patron rewards. Want to be immortalized in the texture pack? Starting in May, I'll be working on zombies (including husk and drowned which currently have placeholders). Throughout April, I'll be opening up a limited number of the $15+ tier slots. Now's your chance to get a zombie of yourself or a character of your design/choosing. Slots are limited and Patrons in those tiers will be served on a first-come-first-serve basis, and should expect to receive a form for their zombie by mid-May (if not earlier).

With that announcement out of the way, what's in store for today's update? Fish! Lots of Fish! Cod, Salmon, Puffer, and all tropical fish varieties are finally done! We've also got some particularly creepy, animated Phantoms. Not only have all these mobs been textured, they've had new models created for them, some of which expand their varieties beyond what vanilla was capable of. As already mentioned, all items are done, but additionally I've added a bunch of extra items! All 22 common varieties of tropical fish have unique bucket art. While rare tropical fish when caught in a bucket will have special animated art to distinguish the rare catch.

Changelog

[1.18e]
-Created new dynamic salmon model with varied snout shapes.
-Created new models for both tropical fish and their overlays.
-Created new models for all three pufferfish states.
-Created new phantom model.
-Created new cod model.
-Added model and all item textures for salmon with 4 regional variations and 3 salmon products.
-Added model and item textures for all tropical fish and overlays.
-Added model and item textures for all pufferfish states and products.
-Added model and item textures for cod and its products.
-Added animated model and item textures for phantoms and their drops.
-Added CIT support for the 22 common varieties of tropical fish in buckets.
-Added animated item art for rare tropical fish in a bucket.
-Added animated item art for dragon breath.
-Added item art and GUI elements for all things related to bundles.
-Added item art for all 16 states of the light block.
-Tweaked existing dye colors to better account for tropical fish.
-Re-added old nether star item art with a slight animation tweak. (may revisit this and beacons at a later time)
-Fixed axolotl model. (1.18.2 version of Optifine required)

---Shader Support---
-Added SSS for salmon and cod.
-Added SSS for pufferfish so the inflated versions have more light shining through them.
-Added SSS and emissive maps to all tropical fish to help their colors pop a bit more than other fish when underwater.
-Added partial shader map support for phantoms to improve their camouflage.
-Added full shader map support for light blocks (luminance only affects held and item frame versions.)

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Comments

Anonymous

Wow, so many fish. Impressive.