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Produced by talented Polish developer, People Can Fly, the original Painkiller was incredibly impressive from a technological perspective back at launch in 2004. Today, thanks to Nvidia's RTX Remix technology, the game receives a full path-traced upgrade. It's still work-in-progress, it's punishingly heavy in terms of performance fully maxed - but it's certainly something special. Alex looks back at the original game and what the modding team has delivered so far.

Downloads: https://www.digitalfoundry.net/painkiller-rtx-a-classic-fps-gets-a-beautiful-path-traced-upgrade

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Painkiller RTX: A Classic FPS Gets A Beautiful Path-Traced Upgrade

Produced by talented Polish developer, People Can Fly, the original Painkiller was incredibly impressive from a technological perspective back at launch in 2004. Today, thanks to Nvidia's RTX Remix technology, the game receives a full path-traced upgrade. It's still work-in-progress, it's punishingly heavy in terms of performance fully maxed - but it's certainly something special. Alex looks back at the original game and what the modding team has delivered so far. Join the DF Supporter Program for pristine video downloads, behind the scenes content, early access to new videos, early access to DF Direct Weekly and much, much more: https://bit.ly/3jEGjvx Go here to check out DF merch! https://store.digitalfoundry.net Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe

Comments

MittenFacedLass

Hell yeah! Double John and Alex vid day.