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This week, Oblivion Remastered's 1.2 patch "dropped" promising performance improvements - but are its systemic stuttering problems fixed? Alex takes a look at the PC version, both moving to an analysis of Nintendo's recently published "ray tracing" patents - which aren't quite what they seem. Meanwhile, Oliver gets to grips with the Wild Hearts demo on Switch 2 - and speaking of the Nintendo hybrid, comments from a Virtuos studio put Switch 2 system performance into context against Series S and PlayStation 4 - but how do those comments match up against our platform comparisons thus far?

0:00:00 Introduction

0:01:05 News 1: Does the latest Oblivion Remastered patch improve performance?

0:14:44 News 2: Virtuos: Switch 2 GPU is close to Series S

0:35:41 News 3: Nintendo publishes new rendering patents

0:49:38 News 4: Wild Hearts demo tested on Switch 2!

0:58:21 Supporter Q1: Will Red Dead Redemption 2 get a ray tracing update?

1:04:51 Supporter Q2: Where’s all the Mac gaming hype?

1:13:26 Supporter Q3: What is the current state of DirectStorage?

1:20:04 Supporter Q4: Is Linux becoming a viable gaming OS?

1:27:51 Supporter Q5: Will next-gen consoles come with lots of RAM?

1:33:49 Supporter Q6: How does Alex configure his PC games?

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