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The Outer Worlds 2 fully leans into the Unreal Engine 5 feature set, even if the stylised art style isn't typical of the engine. The results are impressive on Xbox with three different but very solid visual modes. However, the experience on PlayStation 5 consoles definitely needs improvement in a number of areas.

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The Outer Worlds 2 - DF Review - Xbox Series X|S, PS5, PS5 Pro - Impressive on Xbox, PS5 Needs Work

Digital Foundry is now fully independent! Join the DF Supporter Program and support the team: https://bit.ly/3jEGjvx The Outer Worlds 2 fully leans into the Unreal Engine 5 feature set, even if the stylised art style isn't typical of the engine. The results are impressive on Xbox with three different but very solid visual modes. However, the experience on PlayStation 5 consoles definitely needs improvement in a number of areas. Go here to check out DF merch! https://store.digitalfoundry.net Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe 00:00 Overview 00:31 Visual features 03:07 Xbox Series X modes 06:03 Extra configuration options 07:41 Xbox Series S 09:02 PS5 10:27 PS5 Pro 11:56 Analysis and conclusion

Comments

MaxedIt

Based on the text I’m going to assume that is the wrong video link. I’m seeing the console one.

Marcus

I think you have the console review uploaded, but you’re using the hopefully soon to be arriving PC description?

SodaPop6548

Great video. Thank you for the work, Ollie!

TheAdam

Thanks Oliver, great work. Why not wait with the PS5 Version until it is running better... don't get it.

BespokeEP

Has Obsidian even released a decent game since joining Microsoft? They have released a lot of games but they all look like 360/PS3 games and with really poor gameplay, especially the combat. I hate to say it, but I imagine they will be one of at least 3 or 4 studios closed in early 2026 if the rumours of more mass layoffs at Xbox is true as reported by Sneakers. Why did MS have Playground Games make Fable when you own a studio like Obsidian, who would have been perfect for it? And now playground games is a shadow of its former self with a ton of the Forza dev team leaving several years ago to form 2 new studios, including the forza art, and creative directors, and the studio head/co founder. It's so sad watching these beloved studios crumble because of poor management decisions.

OculusVigil89

Not sure if you tested PS5 Pro performance by toggling off 120hz output and just let VRR handles frame rate? Does that makes performance overall slightly better?