Home Creators Posts Import Register Favorites Logout

Downloads

Content

In this week's Direct, Rich gets to grips with Ghost of Yōtei's unlocked frame-rate and balanced mode upgrades, discovering some excellent results. The team discuss the seemingly soon arrival of a PC port for Death Stranding 2, while mulling over Ubisoft's details on its upcoming Assassin's Creed Shadows Switch 2 port. John's highly excited by eXoWin9X and there's a celebratory round of applause for Panic Button - entrusted by Nintendo to upgrade some its most important games for Switch 2.

0:00:00 Introduction

0:02:32 News 1: Ghost of Yōtei gets unlocked VRR modes

0:19:58 News 2: Death Stranding 2 PC incoming?

0:27:06 News 3: eXoWin9x gets vintage PC games running on modern Windows

0:36:48 News 4: Assassin’s Creed Shadows Switch 2 version detailed

0:49:24 News 5: Panic Button handled key Switch 2 updates

0:55:25 Supporter Q1: Is Kirby Air Riders the game Mario Kart World should have been?

1:01:26 Supporter Q2: What’s the most unexpected feature announced for a product?

1:10:25 Supporter Q3: Will Steam Machine cement a performance target for game developers?

1:14:29 Supporter Q4: Will surging RAM prices doom the Steam Machine? What about PS6?

1:21:21 Supporter Q5: Does Nvidia need to concentrate more on Linux driver development?

1:27:37 Supporter Q6: Can Alex share a recent PC gaming experience that made him happy?

Comments

Rashimoto

Weird thing I noticed is if you force the 120fps mode in PlayStation settings and put the game on 30fps quality mode on base PS5, some of the cutscenes seem to play at higher frame rates. This was before the patch