Weekly Update (4-1-2024) (Patreon)
Content
Quick edit that I'm putting here because it affects the public version as well. I've identified a crash that occurs when Alexander gets KOed by the second or later hit of a physical multi-hit attack. This bug has been in the game since basically forever, it just came out much more prominently in v0.11. So, I'm updating both the current version and the last public version to get rid of it. Can find the link in the post.
A belated happy Easter to those who celebrate!
There are a number of new people here this week, so welcome! I very much appreciate your support, and hope you enjoy or are enjoying the game! I'm generally around for any questions or concerns, and you can find an index of tier rewards pinned to the main page.
The release over the weekend went pretty well, I think. There were a number of fixes, but I think it was inevitable with something that big and with that many moving parts. Hopefully we've gotten most of the kinks ironed out now, but feel free to report any issues that arise. I'll be releasing this version to knight tier supporters in about two weeks, probably on the 12th so it's on a friday this time.
I definitely pushed through exhaustion to get this update out, so I'm going to take some time to relax as usual. Hoping to play Unicorn Overlord, although I ended up putting off starting it since I was disappointed that it seemed like it was going to be a bit less political than I was hoping/expecting based on the introductory stuff. Hopefully will be more appealing after a bit of a palate cleanser. XD;
That aside, I have a lot of work to do before the public release, once I get Alexander's full portraits in (hopefully soon--the artist sent me 9 of the remaining 15 late last week, though I couldn't put them in due to time constraints and lack of transparency in the drafts she sent). I should have Ligaea's pretty soon too. Once I have that, I need to go through and input them, then replay the whole game to be sure everything feels right and that the extra screen height didn't mess anything up. For consistency, I also want to add busts to the introductions of people I have busts for--mainly, Sindarion's new one, Lorena, and Antipater.
I also need to redo all the promotional materials using the new art. Most of that should be easy, but the trailers are going to be a huge pain. XD; Still, I think the new art will be a boon to promotion.
Fortunately, next update was already going to be on the shorter side, so hopefully the time I'll need to do all that stuff won't throw off the release schedule too much overall.