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For a week I hoped would be relaxing, last week really wasn't. >.>; Had a lot of tiring unpleasantness irl, plus a mild bout of sickness. Ah well, though. I've started working on v0.12 nonetheless. This is kind of unrelated to the update overall, but after a comment recently reminded me that Elysios City is about the oldest of my maps left in the game, I decided to give it a little attention and custom work so it looks more like a ducal capital. It didn't take a lot of time overall, and I'm pretty happy with the results (I just teleported there using debug options, if you wonder why it's Salericos sprite Alexander). There aren't many functional changes to the area in most cases, just updated graphics and some new decor.

 

But after using that as a jumping in point, I've been working on the mapping for the new section. There won't be a ton of new maps this time around, but we still have a few important ones. I think I've gotten a fairly solid start overall.

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Dillosauras

looks amazing i really love the new look of elysios, im on my second playthrough cause i had nothing else to do and wanted to have a steam save plus go through the game knowing what things are already u know and man just gotta say cause ive never said it before but i love this game keep up the amazing work, take rests when u need to and stay healthy

Lord Forte Games

Thank you! ^^ I'm very glad you like it! I'm very happy to hear how much you like the game, as well! I deeply appreciate your support in turn, and thank you for sharing your thoughts! Yeah, second playthroughs always have a different feel, haha. I've played more than that, but I sorta had that feeling when I was replaying to test the new portraits and such. I hope to be able to keep creating something you enjoy just as much!

AnythingAtAll

I think Joker already told you about the 1 xp bug. Is there going to be a way to add that 1 xp back in future patches?

Lord Forte Games

Yeah, he did. I will fix it with the next release. Considering it's very minor and isn't the easiest to track, I probably won't be doing a general fix, but I was thinking I'd at least add it back to saves that are otherwise at the maximum possible exp since that's easier to do a check for.