Weekly Update (10-7-2024) (Patreon)
Content
Most of my work this week was improvements to old content in preparation for public release. I've all but finished that now, though, so will be getting properly to work on new content. I'll release an updated v13.0.1.0 (no longer beta) sometime today or tomorrow.
I've also received part of that project I mentioned from Mimo. That will be going in next version, though. It's a little early to release a preview for that right now, though. Still, suffice to say, I think you'll enjoy it. =P
Discord stuff hit some minor logistic delays, so I don't have that up yet. I probably will this week. Apologies for the delay there.
Recently, I've been thinking about different approaches to storytelling a bit, and the different kinds of things that people enjoy. There's a lot to say about that topic, and I think I touched on some of it in the last lore post, but there's much more than that that sets people apart in terms of the kinds of stories they weave and the places they put emphasis. I'm inclined to think that my particular style in that regard is well suited to games since there's a lot of focus on the actual exercise of power, which aligns well with gameplay, among other reasons. It's not that I can't create other kinds of content (I have an old novel that I may clean up and try to publish at some point. for example), but I don't think they play to my strengths quite as much. In that regard, I definitely appreciate the support of everyone here in terms of making this something I can pursue (and hopefully one day make my primary job).
Anyway, I'll save more in depth thoughts on that for the retrospective post later in the month. For now, back to work.