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Have been poking around, trying various things. Nothing I've tried yet has fully stuck, so debating if I want to try a bit more or get back to work sooner. Might do something like trying to get a start on the update first then relax a bit more later as a break, will see. Either way, will be getting back to work before too long. Right now, working on the game again does feel fairly appealing, and there's a pre-departure section that I wouldn't need much prep work to jump into. Will see. Another related thing I need to do sometime soon is get a discord setup. as someone expressed interest in moderating for that (for which I'm quite appreciative). Will probably aim to do that sometime in the coming week.

Anyway, I released a new version yesterday. I didn't think it was worth sending a message over since it was mainly an older issue (Leonidas's support event not counting properly toward Royal Army Support for those with neither optional character; and old saves with this issue will have their rewards updated on a future version transition). Aside from the stuff I mentioned last time, I have a long list of fixes I need to make before the public release after some appreciated and very comprehensive reports on various typos etc. in old content. One thing of note in this is that I changed the intro just slightly, so that the party order is Antiochus - Cassander - Sindarion instead of Sindarion - Antiochus - Cassander. This makes more thematic sense, but more importantly, it ensures that new Sindarion's more complex mechanics aren't the first thing a new player sees on starting up the game. Also, I haven't done this yet, but I'm going to retroactively add Illyria leaving with Menander back in Salericos on the route where Lorena is dead, which I just wasn't thinking about at the time but should have included.

Will be releasing the update to the knight tier on friday, since that will have been two weeks, probably without any further changes unless something big comes up.

Aside from that, there's one thing I've been thinking a lot about doing recently that I wasn't planning for. Specifics would be a bit spoilery and it's still a ways off, so going to stay vague, but in short, it's something that would add a decent amount of work through extra variations, but would probably be worth it in the sense of giving an option that I think some people will find more satisfying. In general, my philosophy has been "If I think it would make the game better, I'll do the work to make it happen," and I think that approach has served me well overall, so I think I'll probably end up doing this in the spirit of that. So. many. variant. scenes. XD I'll likely speak more about this when it's closer to actually being in the game, since it won't be for at least a couple of updates, and also after I've decided for sure (or I may end up doing a poll--will see).

Anyway, I'm overall happy with how this past update came out, and I look forward to getting back to work sometime soon.

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