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I thought this deserved its own post since there are some fairly significant changes and feature updates.  One is actually a feature that was there in the initial release and I forgot to mention. XD; Though all else aside, that one was a bit more flavor.  As ever, feel free to report any bugs in the comments or in private messages.

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= Features

- Added an Autosave feature. An autosave will be made in slot 152 (labeled "Autosave") after any map transition. In the future, I'm hoping to improve the save menu further by adding multiple pages to reduce lag.

- Added a visual-novel style text backlog, accessed by pressing the D key. This feature is experimental, so please report any bugs encountered. In the future, I may add options to set how many messages are stored.

- Allowed audio settings to persist between saves (mainly so that they apply on the title screen). At present, applying the adult patch may disrupt this, but should not break anything. The audio settings are still in the game directory, meaning they won't persist across new updates except in the Steam version. If desired, you can make it work by copying your old Settings.txt to the new install like you do your saves.

- This was actually in 0.9 from the start, but I forgot to mention it. Alexander's attacks now deal half "piercing" elemental damage to better represent his rapier, and Pierce deals fully Piercing damage. Piercing damage (currently only used in this fashion--other skills referred to as "Piercing" ignore part of the enemy's defense stat) is identical to Physical damage vs ranged enemies, but is not reduced by the physical damage percentage resistance of armored enemies.

= Bugfixes

- Fixed a potential crash when opening the Forging UI for the first time (I hope; this issue was hard to pin down, so if it happens after the patch, please report it).

- Fixed a softlock on the intro to the Elysian Groves that could occur if text was read too quickly. There are probably other places this can happen--let me know if you find any, I have a pretty straightforward solution I can deploy.

- Fixed an issue where the game would become unresponsive on hitting accept with one of the new status menu options selected.

= Changes

- Rewrote the conversation in Chapter 4 between Anselm and Siegfried. In addition, Anselm's epithet is now "Anselm the Unyielding." If you would like to view the changed scene without replaying, I have uploaded a video, which was linked in the weekly update.

- Added some hints toward finding the 5th clue during the Smuggler Hunt quest in Chapter 4, to hopefully make it less frustrating.

- Added a new conversation and character in the Alcinian Sanctum if you recruited Lorena. This should be accessible with a save anywhere before the end of the update, although it's intended to be viewed before talking to Lorena.

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