Weekly Update (10-16-2023) (Patreon)
Content
Good progress on v0.10 this week. I got some mapping done and some work on class design, plus some thoughts on new enemy types. Class design is always an interesting exercise, but hopefully people will find the new mechanics I'm working on interesting to play with.
Also, we're one review away from showing as positive, which is nice! I appreciate everyone who's left one!
I've also been fielding various bug reports and such. I'll probably release a new minor update for v0.8 and v0.9 soon. Notably, I've rewritten the exchange between Anselm and Siegfried on the ship. If you'd rather not replay old content to see it, I've made a video showing the new dialog:
https://youtu.be/bQuR9YZpvug
In a similar vein, I'm going to be adding a little new content to v0.9 on the path where Lorena was recruited. This should be easy to access with any save before the end.
Additionally, I plan to release two new features, an autosave slot that will autosave after every map transition in its own slot and a visual novel style text backlog. These will be out sometime in the next few days, along with various other minor tweaks, such as some new minor hints for the 5th clue in the smuggler hunt quest in Calistrae.