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Changelog:

  • Fixed random personalities favors one side due to omitting the number sign
  • Fixed a possible roster unit corruption bug by doing roster dismissal followed by recruitment
  • Added a personality randomization for recruitable set prior to v7.9.3 as a bandaid
  • Fixed a bug that cause a softlock when InflictStatus effect is used on the unit in a grab
  • Fixed the cheat code that "changes the unit size category" does not accept the number -1 (parser now handles negative numbers)
  • Fixed the cheat code that "generates a json for the selected unit" does not exports overrided/changed grabdatas
  • Fixed a bug that allows you to equip items and bypassing their requirements (now checks for both dest and src item when drag an dropping)
  • Fixed a bug that caused weapon colors to be temporarily reset after swapping equipment
  • Fixed a bug that caused certain defeated units in grab to remain "alive" longer than it should
  • Fixed a bug that caused game skeletons to be messed up when using certain mods
  • rename "3mf_-1mixed_spitroast_v" to "3mf_-1mixed_spitroast"
  • Added a feature to handle threesome grabs with mixed size attackers strict ordering problem (No longer requires first attacker to be large and second attacker to be normal size)
  • Console: now supports up and down arrow keys to shift through previous inputs
  • Modding: friendly summoned units are now placed under AI control

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