Las Vegas Grand Prix 2024 v2 (Patreon)
Content
The previous update was about improving the looks and aesthetics of Vegas itself. This one has concentrated far more on the track, and the scenerey closer to it. Making it more accurate to real life references.https://www.youtube.com/watch?v=eT4D77yQieUDownloadhttps://drive.google.com/file/d/1FaVObSzy-xrKS8oJOr4-xl8D5pYioznj/view?usp=sharingFixes - the bumps where the tyre marbles were. Slow Performance? The track is really heavy with lots of textures and lighting effects. Optimising it is a slow process, especially just for one person to do. There's a 'LOW' settings option located in, \common\assettocorsa\content\tracks\lasvegas23\extension\GRAPHICS OPTIONSActiviating this turns off some of the effects and can gain 10 - 20 FPS depending on your machine. Almost all of the purpose built sections, t1,2,3, and the section around the sphere have been rebuilt to follow the layout of the real world track, based on newly available satelite imagery. All sponsor positions from 2023 are now represented, along every wall around the track. New pit and grandstand buildings are on the s/f straight. New AI and Cams to accomodate the new layout. New VAO patch etc. New Palazzo model from 3D warehouse. Thanks,Ty!EDIT - FURTHER CHANGES! (NEW LINK) REPLACED AT THE TOP ALSO.https://drive.google.com/file/d/1FaVObSzy-xrKS8oJOr4-xl8D5pYioznj/view?usp=sharingChangelog:T14,15,15 complex remade to match photo references. Added Reverb under bridges and alongside S/F straight pits.Fixed elevation changes at the end of the strip pre T14 and between T4/5Added Helicopters (models from Mascot)Recorded AI lines again. Asphalt shader changes to make it more glossy. T13 barrier positions tweaked. Added spectators around the track in a ‘general admission’ sense (they’re scattered everywhere)T16 -> T17 straight, narrowed significantly.T9, smoothed surfaceRain FX fixes across several materials. Start Position fixes (everyone was starting slightly to the left of their grid slot before)Window shaders are now also reflective where relevantFixed spectators spawning on a random wall off T2.