victory over road (Patreon)
Content
MADE IT.
also hey patreon what ?? are you blue now ??? blue is cool but idk about this new layout. took me a moment just to find the damn post
amyway i've been a little bit quiet lately because as usual there hasn't been a whole lot to say besides 'still working on victory road' and i've been more focused on finishing the damn thing than talking about it. there's still a better balance to be struck there but for the time being, we are here,
and here is entirely done with victory road's maps!
i will post some more screenshots but i'll save those and other details for a separate post given the whole spoiler dealioso, but for now i'll talk about next steps. typically, eventing the entire place would come next, and that is going to be a non-trivial amount of work for all the obvious reasons, but also the fact that there's like 8-9 different types puzzles that i'll have to work each on (some of them cross over so like depends how you count, i guess).
and also also there are a handful of story characters involved with several of those puzzles, which means as i go through eventing things, i will also need to be doing story as i go to make sure each character's lines match up with the context at the time properly and i can't just focus on all-eventing-at-once and all-story-at-once like i normally would like to
so
messy
but that's fine! eventing typically doesn't take as long as mapping, and i am not particularly concerned about implementing any of these puzzles. we'll get there! we're getting there. and just for tonight, we are there.