[E19 Spoilers] V-Road screenshots, animations (Patreon)
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so past day or two i took care of the lingering animations that i'll need for victory road. animations usually refers to in battle ones, but RMXP is certainly equipped for others, although it's been sparsely used in the game so far... the screens in shade's gym, the electroshock in devon, the black hole in e18, and some of the fast movement on pyrous, are the only places animations have actually been used in the main game before.
i also wasn't sure how well the graphics we had for battles would resize to the overworld but it turns out that somehow wasn't an issue at all. lucky! i still remade them in the RMXP editor though since i don't have proper access to the others outside of battle.
and can i just say, this entire experience has reminded me of just how hideously, unforgivably awful the Essentials' animation editor is. huge props to our animators for sticking with it but that program is backwards and slow as fuck even before the lag, and just gggghghghgggggh. animating with the canon editor was a refreshing experience.
anyway the gif is choppier than i'd like but here's one of the ones done for the overworld, tested on player character for convenience.
the map in background is bonus content.

and one more screenshot in-editor, since i had mentioned on finishing that i could post more screenshots

by the way, i think it goes without saying that the content i post on patreon shouldn't be shared and is for y'alls eyes only, and i'm really proud to be able to say that we've had pretty much no issues with that in the two years and some i've been doing this now. thank you all so much for respecting that sanctity~
but also, for e19 in particular you might notice that i am holding back on showing a lot of the finished content screenshots publicly altogether. in fact i'm not sure i've posted anything from new content yet. this is deliberate, and it's because the post game is going to take sooooo fucking long, i don't want to start drumming up hype now before the real big bad is closer to being cleared. i think it would result in an awkward lull in the middle. so, i'll start posting screenshots from this stuff during the post game development and when we make good progress with all that.
in the mean time, shhh as always <3